游戏王残局简化版

Check-in [c3565d121c]
Login

Check-in [c3565d121c]

Overview
Comment:慢慢来
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: c3565d121c53c9995418e9fc29b2d347a1f9e8cee04bce7884fbc896ca3c856c
User & Date: 顽雨沉风 on 2024-02-10 11:32:34
Other Links: manifest | tags
Context
2024-02-10
11:44
慢慢来 check-in: ceb3f9fd47 user: 顽雨沉风 tags: trunk
11:32
慢慢来 check-in: c3565d121c user: 顽雨沉风 tags: trunk
06:32
慢慢来 check-in: 1f1d9b88c8 user: 顽雨沉风 tags: trunk
Changes

Modified single/LV_a07 3_03_00.lua from [802aa18b2a] to [82fb1fff3b].

1
2
3
4
5
6
7
8
9
--[[message
察局:
]]

Debug.SetAIName("LV_a07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)


|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
]]

Debug.SetAIName("LV_a07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2300, 0, 0)

Modified single/LV_a12 3_02_00.lua from [4d4983190a] to [c6dcc24bc0].

1
2
3
4
5
6
7
8
9
--[[message
察局:
]]

Debug.SetAIName("LV_a12")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)


|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
]]

Debug.SetAIName("LV_a12")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

Modified single/LV_a15 3_12_14.lua from [61a93fc4fb] to [4183deb7fa].

1
2
3
4
5
6
7
8
9
--[[message
察局:
]]

Debug.SetAIName("LV_a15")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)


|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
]]

Debug.SetAIName("LV_a15")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Modified single/LV_a17 3_03_05.lua from [de23f86364] to [f06543c965].

1
2
3
4
5
6
7
8
9
--[[message
察局:
]]
--puzzle1
Debug.SetAIName("LV_a17")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)


|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a17")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)

Modified single/LV_a18 3_03_05.lua from [8fc152938a] to [dd03471549].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
--[[message
察局:
]]
--puzzle1
Debug.SetAIName("LV_a18")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

|





|







1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a18")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1100, 0, 0)

Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Modified single/LV_a24 3_02_00.lua from [d66ff55c3c] to [74a29647a9].

1
2
3
4
5
6
7
8
9
--[[message
察局:
]]
--puzzle1
Debug.SetAIName("LV_a24")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)


|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a24")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

Deleted single/LV_a44 3_09_01.lua version [693b38ec5b].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
--[[message
察局:
简语:
]]
--puzzle1
Debug.SetAIName("LV_a44")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
























































Added single/LV_a44 3_09_02.lua version [0ba71460b0].

























































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_a44")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)

local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified single/LV_a51 3_08_06.lua from [a31e676427] to [93bec7aa61].

1
2
3
4
5
6
7
8
9
--[[message
察局:
简语:
]]
--puzzle1
Debug.SetAIName("LV_a51")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_a51")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

Deleted single/LV_a67 3_08_03.lua version [2752d2c785].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
--[[message
察局:
简语:
]]
--puzzle1
Debug.SetAIName("LV_a67")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<




















































Modified single/LV_a83 3_07_06.lua from [9761c11c2c] to [ec22b939e0].

1
2
3
4
5
6
7
8
9
--[[message
察局:
简语:
]]
--puzzle1
Debug.SetAIName("LV_a83")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3050, 0, 0)

|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_a83")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 3050, 0, 0)

Modified single/LV_a85 3_12_02.lua from [8b728cc661] to [a2c5979448].

1
2
3
4
5
6
7
8
9
--[[message
察局:
]]
--puzzle1
Debug.SetAIName("LV_a85")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)


|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
]]
--puzzle1
Debug.SetAIName("LV_a85")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 4700, 0, 0)

Modified single/LV_b36 3_07_07.lua from [3e97021d2d] to [2952b487fd].

1
2
3
4
5
6
7
8
9
--[[message
察局:
简语:
]]
--puzzle1
Debug.SetAIName("LV_b36")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5000, 0, 0)

|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
简语:
]]
--puzzle1
Debug.SetAIName("LV_b36")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5000, 0, 0)

Deleted single/[WCS2006]_a21 3_11_02.lua version [9114a10061].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
--[[message
察局:2024-02-09
]]
Debug.SetAIName("[WCS2006]_a21")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)

Debug.AddCard(38699854, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(44762290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65810489, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(87978805, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(58192742, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(07802006, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(86801871, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)

Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(71413901, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<






















































Added single/[WCS2006]_a21 3_11_03.lua version [9114a10061].























































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
--[[message
察局:2024-02-09
]]
Debug.SetAIName("[WCS2006]_a21")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1400, 0, 0)
Debug.SetPlayerInfo(1, 4600, 0, 0)

Debug.AddCard(38699854, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(44762290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65810489, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(87978805, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(58192742, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(07802006, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(86801871, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)

Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

Debug.AddCard(71413901, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified single/sample_a01 5_06_00.lua from [2320de4f2f] to [6ac156eed8].

1

2
3
4
5
6
7
8
9
--[[message

游戏王基本操作
]]

Debug.SetAIName("sample_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)


>
|







1
2
3
4
5
6
7
8
9
10
--[[message
察局:2024-02-10
简语:游戏王基本操作
]]

Debug.SetAIName("sample_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

Modified single/sample_a02 5_08_04.lua from [4d33fb23b8] to [9140c305ce].

1

2
3
4
5
6
7
8
9
--[[message

同调召唤入门
]]

Debug.SetAIName("sample_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)


>
|







1
2
3
4
5
6
7
8
9
10
--[[message
察局:2024-02-10
简语:同调召唤入门
]]

Debug.SetAIName("sample_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3100, 0, 0)

Modified single/sample_a03 5_10_08.lua from [9ab1b56870] to [6d8725f1fa].

1

2
3
4
5
6
7
8
9
--[[message

超量召唤入门
]]

Debug.SetAIName("sample_a03")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)


>
|







1
2
3
4
5
6
7
8
9
10
--[[message
察局:2024-02-10
简语:超量召唤入门
]]

Debug.SetAIName("sample_a03")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 2600, 0, 0)

Modified single/sample_a07 4_07_05.lua from [5abbf14622] to [9a5bf34783].

1

2
3
4
5
6
7
8
9
--[[message

连接召唤入门
]]

Debug.SetAIName("sample_a07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)


>
|







1
2
3
4
5
6
7
8
9
10
--[[message
察局:2024-02-10
简语:连接召唤入门
]]

Debug.SetAIName("sample_a07")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)

Deleted single/z2001jx_a01 4_07_05.lua version [de6d4b43e1].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
--[[message
]]
Debug.SetAIName("z2001jx_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7800, 0, 0)

--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角
Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K
--对方的卡组
--自己的额外
Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
































































Deleted single/「DMI2」_aMagical Scientist 3_05_01.lua version [51b21f6190].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
--[[message
察局:2024-02-09
]]
Debug.SetAIName("「DMI2」_aMagical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 6600, 0, 0)

Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)

Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<






















































Added single/「DMI2」_aMagical Scientist 3_05_02.lua version [51b21f6190].























































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
--[[message
察局:2024-02-09
]]
Debug.SetAIName("「DMI2」_aMagical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 4000, 0, 0)
Debug.SetPlayerInfo(1, 6600, 0, 0)

Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)
Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN)

Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/四妹_a02 3_11_02.lua version [a21e0a85da].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
--[[message
察局:
简语:增殖的G抽
]]

--puzzle1
Debug.SetAIName("四妹_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(35112613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7526150, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65737274, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(74440055, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(34002992, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(30834988, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80036543, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
































































Added single/四妹_a02 3_11_03.lua version [f5cf487ce7].

































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
--[[message
察局:2024-02-10
简语:增殖的G抽
]]

--puzzle1
Debug.SetAIName("四妹_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(35112613, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7526150, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65737274, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(74440055, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(34002992, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(30834988, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80036543, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/平凡的路人甲_a01 5_18_13.lua version [6ad4f86a6b].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
--[[message
]]
Debug.SetAIName("平凡的路人甲_a01")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 20000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

Debug.AddCard(85119159, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(69852487, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(8512558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK)

Debug.AddCard(6595475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59724555, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23720856, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4647954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36224040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81471108, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4017398, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(31123642, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56051086, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60992364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95134948, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62517849, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<




























































Modified single/枯岳说书人_a01 3_05_16.lua from [83f9249bb3] to [0bdc909a32].

1
2
3
4
5
6
7
8
9
--[[message
察局:
原局:[WCS2006]_a07
]]
Debug.SetAIName("枯岳说书人_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
原局:[WCS2006]_a07
]]
Debug.SetAIName("枯岳说书人_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8400, 0, 0)

Modified single/枯岳说书人_a02 3_07_00.lua from [bb8c15183a] to [68e81fe047].

1
2
3
4
5
6
7
8
9
--[[message
察局:
原局:LV_a56
]]
--puzzle1
Debug.SetAIName("枯岳说书人_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
原局:LV_a56
]]
--puzzle1
Debug.SetAIName("枯岳说书人_a02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8500, 0, 0)
Debug.SetPlayerInfo(1, 6900, 0, 0)

Modified single/枯岳说书人_a03 3_11_07.lua from [ccb364a3be] to [c31ed1ec08].

1
2
3
4
5
6
7
8
9
--[[message
察局:
原局:base_a02
]]

Debug.SetAIName("枯岳说书人_a03")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

|







1
2
3
4
5
6
7
8
9
--[[message
察局:2024-02-10
原局:base_a02
]]

Debug.SetAIName("枯岳说书人_a03")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

Deleted single/枯岳说书人_a04 3_12_00.lua version [da299db0b9].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
--[[message
察局:
原局:LV_a13
]]

Debug.SetAIName("枯岳说书人_a04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)

Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE)

--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<


































































Added single/枯岳说书人_a04 3_12_01.lua version [8b1fb1ffee].



































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
--[[message
察局:2024-02-10
原局:LV_a13
]]

Debug.SetAIName("枯岳说书人_a04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)

Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE)

--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/枯岳说书人_a08 3_13_03.lua version [1a8ec89ea8].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
--[[message
察局:
简语:暗黑大日
原局:四妹_a03
]]

--puzzle1
Debug.SetAIName("枯岳说书人_a08")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
--~ Debug.AddCard(5990062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(65169794,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(423585, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(30741334,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(25132288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88643579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(57784563, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(168917, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<






























































Added single/枯岳说书人_a08 3_13_04.lua version [1a8ec89ea8].































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
--[[message
察局:
简语:暗黑大日
原局:四妹_a03
]]

--puzzle1
Debug.SetAIName("枯岳说书人_a08")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
--~ Debug.AddCard(5990062,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(65169794,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(423585, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
--~ Debug.AddCard(30741334,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(25132288, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(88643579, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(57784563, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(168917, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(168917, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/枯岳说书人_a89 3_10_04.lua version [fc139e0db4].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
--[[message
原局:枯岳说书人_c32
]]
Debug.SetAIName("枯岳说书人_a89")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)
local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<








































Added single/枯岳说书人_a89 3_10_05.lua version [fc139e0db4].









































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
--[[message
原局:枯岳说书人_c32
]]
Debug.SetAIName("枯岳说书人_a89")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)
local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE)
local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/枯岳说书人_a99 3_05_01.lua version [258abd59fc].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
--[[message
原局:[WCS2006]_a23
]]
Debug.SetAIName("枯岳说书人_a99")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 800, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)

Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<


























































Added single/枯岳说书人_a99 3_05_02.lua version [258abd59fc].



























































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
--[[message
原局:[WCS2006]_a23
]]
Debug.SetAIName("枯岳说书人_a99")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 800, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)

Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()

Deleted single/枯岳说书人_f10 3_13_02.lua version [0f34f7d786].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
--[[message
原局:[WCS2011]_a12
]]
Debug.SetAIName("枯岳说书人_f10")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

Debug.AddCard(43642620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35262428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35262428, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81674782, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(21070956, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(71717923, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(84916669, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(43642620, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<






















































Added single/枯岳说书人_f10 3_13_03.lua version [0f34f7d786].























































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
--[[message
原局:[WCS2011]_a12
]]
Debug.SetAIName("枯岳说书人_f10")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

Debug.AddCard(43642620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35262428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35262428, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81674782, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(21070956, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(71717923, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(84916669, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(43642620, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Modified single/枯岳说书人_f26 4_28_18.lua from [42367c447e] to [f9a6643f03].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
--[[message
察局:
简语:Did you know that D/D/D stands for different dimension daemon?
原局:Furtie Hubo_a02
]]

--DDD Remastered
Debug.SetAIName("枯岳说书人_f26.lua")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)

--Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow








|







1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
--[[message
察局:
简语:Did you know that D/D/D stands for different dimension daemon?
原局:Furtie Hubo_a02
]]

--DDD Remastered
Debug.SetAIName("枯岳说书人_f26")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)

--Furtie_Hubo's Hand
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow

Modified single/枯岳说书人_f27 3_20_13.lua from [3ccecff09f] to [f2b50d7021].

1
2
3
4
5
6
7
8
9
10
11
12
--[[message
察局:2024-02-10
]]

Debug.SetAIName("huamei_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

--my hand
Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)




|







1
2
3
4
5
6
7
8
9
10
11
12
--[[message
察局:2024-02-10
]]

Debug.SetAIName("枯岳说书人_f27")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)

--my hand
Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Added single/枯岳说书人_f28 3_08_03.lua version [3b516d6814].























































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
--[[message
察局:
简语:
原局:LV_a67
]]
--puzzle1
Debug.SetAIName("枯岳说书人_f28")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 3400, 0, 0)

Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)

Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE)
Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/枯岳说书人_f29 4_07_05.lua version [efb66d2270].





































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
--[[message
察局:2024-02-10
原局:z2001jx_a01
]]
Debug.SetAIName("枯岳说书人_f29")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 7800, 0, 0)

--自己的怪兽区
--对方的怪兽区
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器
Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角
Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4
Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K
Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K
--对方的卡组
--自己的额外
Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Added single/枯岳说书人_f30 5_18_13.lua version [4139b93dd7].





























































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
--[[message
]]
Debug.SetAIName("枯岳说书人_f30")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 20000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

Debug.AddCard(85119159, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(1929294, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(69852487, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK)
Debug.AddCard(8512558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN_ATTACK)

Debug.AddCard(6595475, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59724555, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23720856, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4647954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36224040, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(81471108, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4017398, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(31123642, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(56051086, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(85692042, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60992364, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(95134948, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(62517849, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Modified 残局文料/lua_lib/算机_程语_月_基类_数.lua from [c14d356138] to [91d397fb8e].

43
44
45
46
47
48
49














50
51
-- 绝对值
function d.绝对值(o1)
  if o1 > 0 then
    return o1
  else
    return d.负数(o1)
    end














  end
return d







>
>
>
>
>
>
>
>
>
>
>
>
>
>


43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
-- 绝对值
function d.绝对值(o1)
  if o1 > 0 then
    return o1
  else
    return d.负数(o1)
    end
  end
-- 递加
do
  local k1_0
  --~ 数表
  k1_0 = {}
  function d.递加(o1)
    if k1_0[o1] then
    else
      k1_0[o1] = 0
      end
    k1_0[o1] = k1_0[o1] + 1
    return k1_0[o1]
    end
  end
return d

Modified 残局文料/游戏王_则拟器_原版_残局_局名_字段.lua from [b1f8f462d6] to [cb513b60cb].

1



























2
3
4
5
6
7
8
-- 不用这套方案了



























--~ 卡对排
function d.荐名(o1_0)
  local k1
  --~ 名
  k1 = d.荐字段名(o1_0)
  if k1 then
  else

>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>







1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
-- 不用这套方案了
--~ 卡对排
function d.荐名(o1_0)
  local k1, k2
  local k1_0
  --~ 攻击力排
  k1_0 = 历排库.历排(o1_0, 筛卡库.筛怪兽卡)
  k1_0 = 历排库.历排(k1_0, 筛卡库.筛攻击力)
  if k1_0[1] then
    --~ 攻击力均差阶
    k1 = 排算库.均差(k1_0)
    if k1 > 0 then
      --~ 补值
      k2 = 数库.指数(100, 基算库.除法(k1, 300))
      k1 = 基算库.除法(基算库.加法(k1, k2), 100)
      if k1 > 1 then
        k1 = 数库.指数次(k1, 2)
        return 数库.向下取整(k1)
      else
        return 0
        end
    else
      return 0
      end
  else
    return 0
    end
  end
--~ 卡对排
function d.荐名(o1_0)
  local k1
  --~ 名
  k1 = d.荐字段名(o1_0)
  if k1 then
  else

Modified 残局文料/游戏王_则拟器_原版_残局_局名_改名.lua from [8f76f91164] to [ef1ee0d403].

74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103

104
105
106
107
108
109
110
111
112
  k1_0 = 历排库.历排(k1_0, 前缀库.全筛前缀, "Debug.ReloadFieldBegin")
  --~ 则数
  k1 = string.match(k1_0[1], "[0-9]")
  return k1 or 3
  end
--~ 卡对排
function d.荐名(o1_0)
  local k1, k2
  local k1_0
  --~ 攻击力排
  k1_0 = 历库.历(o1_0, 筛卡库.筛怪兽卡)
  k1_0 = 历排库.历排(k1_0, 筛卡库.筛攻击力)
  if k1_0[1] then
    --~ 攻击力均差阶
    k1 = 排算库.均差(k1_0)
    if k1 > 0 then
      --~ 补值
      k2 = 数库.指数(100, 基算库.除法(k1, 300))
      k1 = 基算库.加法(k1, 基算库.减法(k2, 100))
      k1 = 基算库.除法(k1, 100)
      if k1 > 1 then
        k1 = 数库.指数次(k1, 2)
        return 数库.向下取整(k1)
      else
        return 0
        end
    else
      return 0
      end
  else

    return 0
    end
  end
--~ 卡对排
function d.荐卡名(o1_0)
  local k1_0
  --~ 卡名排
  k1_0 = 历排库.历排(o1_0, d.取卡名)
  return 历排取一库.筛最短文(k1_0)







<

|
|
<
<
<
<
<
<
<
<
<
<
<
<
<
<
|
<
|
<
<
>
|
<







74
75
76
77
78
79
80

81
82
83














84

85


86
87

88
89
90
91
92
93
94
  k1_0 = 历排库.历排(k1_0, 前缀库.全筛前缀, "Debug.ReloadFieldBegin")
  --~ 则数
  k1 = string.match(k1_0[1], "[0-9]")
  return k1 or 3
  end
--~ 卡对排
function d.荐名(o1_0)

  local k1_0
  --~ 消重后的卡对
  k1_0 = 历库.历(o1_0, 筛卡库.筛怪兽卡)














  end

--~ 卡对


function d.卡对消重(o1, o1_0)
  return o1_0.name, true

  end
--~ 卡对排
function d.荐卡名(o1_0)
  local k1_0
  --~ 卡名排
  k1_0 = 历排库.历排(o1_0, d.取卡名)
  return 历排取一库.筛最短文(k1_0)