游戏王残局简化版

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Check-in [c2a3bf9f6e]

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Timelines: family | ancestors | descendants | both | trunk
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SHA3-256: c2a3bf9f6e02a3565b1b07d0b31f6f59db1afb7d301f28b8fd606feae988a044
User & Date: 顽雨沉风 on 2024-07-18 06:15:35
Other Links: manifest | tags
Context
2024-07-18
06:23
0 check-in: 340e3afc98 user: 顽雨沉风 tags: trunk
06:15
0 check-in: c2a3bf9f6e user: 顽雨沉风 tags: trunk
06:09
0 check-in: ff6767b229 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_500.lua from [0ab3047587] to [bbc2f237fe].

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--[[message
维护:2024-07-03
简语:MH-20210116
标签:#棉花
#MH-20210116
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 16200, 0, 0)
Debug.SetPlayerInfo(1, 16200, 0, 0)

--自己的怪兽区
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套
local k1 = LOCATION_MZONE
Debug.AddCard(29071332, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 4, POS_FACEUP_ATTACK)
Debug.AddCard(29071332, 0, 0, k1, 5, POS_FACEUP_ATTACK)
--对方的怪兽区
Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套
--~ Debug.AddCard(29071332, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套
Debug.AddCard(33878931, 1, 1, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
--自己的魔陷区
--对方的魔陷区
--自己的手卡
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
--对方的卡组
--自己的额外
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("3 * 3 = 9")
Debug.ReloadFieldEnd("武器手套")
aux.BeginPuzzle()

Modified single/简化版_500_01.lua from [068e000b7e] to [5716be895b].

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--[[message
维护:2024-07-03
简语:游戏王基本操作
标签:#sample1
游戏王基本操作
#sample1
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 1500, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)

Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(89943723, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(70781052, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(94192409, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(97077563, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(60082869, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(84749824, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(70342110, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(97077563, 1, 1, k1, 3, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(62113340, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("活死人的呼声")
aux.BeginPuzzle()
aux.BeginPuzzle(1)

Modified single/简化版_500_02.lua from [541f3d5243] to [bb8da11265].

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--[[message
维护:2024-07-03
简语:灵摆召唤入门1
标签:#sample5
灵摆召唤入门1
#sample5
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 1900, 0, 0)

local k1 = LOCATION_MZONE
Debug.AddCard(91731841, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(21251800, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(28363749, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17390179, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(92125819, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76908448, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14214060, 0, 0, k1, 0, POS_FACEDOWN)

--~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("普攻")
Debug.ReloadFieldEnd("紫翠玉龙")
aux.BeginPuzzle()

Modified single/简化版_500_44.lua from [d777776644] to [4ce92beed2].

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Debug.AddCard(1861629, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(50185950, 0, 0, k1, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(645087, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("栗子球")
Debug.ReloadFieldEnd("牲祭栗子球")
aux.BeginPuzzle(1)