游戏王残局简化版

Check-in [c21793375e]
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Check-in [c21793375e]

Overview
Comment:0.0.727
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: c21793375ebc9dde181da6cddef330ba53c12032ba78d9f84e23bf963ebcfabd
User & Date: 顽雨沉风 on 2023-07-05 13:30:49
Other Links: manifest | tags
Context
2023-07-05
13:39
0.0.728 check-in: 549416f6ac user: 顽雨沉风 tags: trunk
13:30
0.0.727 check-in: c21793375e user: 顽雨沉风 tags: trunk
13:30
0.0.726 check-in: 4d450e4f3e user: 顽雨沉风 tags: trunk
Changes

Modified single/Egg-5.lua from [f7ab491fee] to [31ab019455].

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--[[message

]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)



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--[[message
什么叫键魔人!!!
]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)


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Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --重铠装-黑鳍条枪兵
Debug.AddCard(65170459,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --孩星老爷

Debug.PreEquip(s01,m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)

Debug.ShowHint("什么叫键魔人!!!")








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Debug.AddCard(25853045,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --重铠装-黑鳍条枪兵
Debug.AddCard(65170459,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --孩星老爷

Debug.PreEquip(s01,m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()









fun["开局说明"]()