游戏王残局简化版

Check-in [b8864298df]
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Check-in [b8864298df]

Overview
Comment:0.0.1090
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: b8864298df7680e9ec5a9c216ae077eb53bf2a1eee1ba907bc8f70df776b4cef
User & Date: 顽雨沉风 on 2023-07-10 14:12:44
Other Links: manifest | tags
Context
2023-07-10
14:17
0.0.1091 check-in: 08df5f3194 user: 顽雨沉风 tags: trunk
14:12
0.0.1090 check-in: b8864298df user: 顽雨沉风 tags: trunk
14:09
0.0.1089 check-in: a1b2e9056a user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-33.lua from [bb090f0e6d] to [955ec3c58e].

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--[[message
卡数:11
规则:新大师
]]



Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,1500,0,0)
Debug.SetPlayerInfo(1,13450,0,0)

Debug.AddCard(54620698,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g00=Debug.AddCard(8692301,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(9012916,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(55824220,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(01264319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(49597193,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(39512984,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24484270,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(94689206,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.AddCard(99645428,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.AddCard(79531196,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.ReloadFieldEnd()


aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)

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--[[message


]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,1500,0,0)
Debug.SetPlayerInfo(1,13450,0,0)

Debug.AddCard(54620698,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local g00=Debug.AddCard(8692301,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local g13=Debug.AddCard(9012916,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
local m02=Debug.AddCard(55824220,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(01264319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(49597193,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(39512984,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(47611119,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24484270,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(94689206,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(99645428,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.AddCard(79531196,0,0,LOCATION_GRAVE,0,POS_FACEUP)Debug.ReloadFieldEnd()
aux.BeginPuzzle()





fun["开说明"]()