游戏王残局简化版

Check-in [b1abbbcefd]
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Check-in [b1abbbcefd]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: b1abbbcefd51731224eb0eba0fd38edd1f23057328b6ba890066cd770f9aad7c
User & Date: 顽雨沉风 on 2024-07-27 08:56:08
Other Links: manifest | tags
Context
2024-07-27
08:58
0 check-in: eb51449641 user: 顽雨沉风 tags: trunk
08:56
0 check-in: b1abbbcefd user: 顽雨沉风 tags: trunk
08:55
0 check-in: ea90f65b8a user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_0321_06.lua from [8ce4eb284f] to [f00bf2c9e2].

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Debug.AddCard(94256039, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
Debug.AddCard(15259703, 0, 0, k1, 0, k2)
Debug.AddCard(75014062, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(63101919, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(36107810, 0, 0, k1, 0, k2)
Debug.AddCard(83764718, 0, 0, k1, 0, k2)
Debug.AddCard(8471389, 1, 1, k1, 0, k2)
Debug.AddCard(66436257, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(11508758, 0, 0, k1, 0, k2)
Debug.AddCard(75014062, 0, 0, k1, 0, k2)
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
Debug.AddCard(42386471, 0, 0, k1, 0, k2)
Debug.AddCard(11868825, 0, 0, k1, 0, k2)
Debug.AddCard(40732515, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()







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Debug.AddCard(94256039, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
Debug.AddCard(15259703, 0, 0, k1, 0, k2)
Debug.AddCard(75014062, 0, 0, k1, 0, k2)
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(63101919, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(36107810, 0, 0, k1, 0, k2)
Debug.AddCard(83764718, 0, 0, k1, 0, k2)
Debug.AddCard(8471389, 1, 1, k1, 0, k2)
Debug.AddCard(66436257, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(11508758, 0, 0, k1, 0, k2)
Debug.AddCard(75014062, 0, 0, k1, 0, k2)

Debug.AddCard(42386471, 0, 0, k1, 0, k2)
Debug.AddCard(11868825, 0, 0, k1, 0, k2)
Debug.AddCard(40732515, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)