游戏王残局简化版

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Check-in [a90e16c410]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: a90e16c410868fb3dfb2bfbe44f3bbc4effaa11f3e0906106c66292af17165af
User & Date: 顽雨沉风 on 2024-07-26 00:44:27
Other Links: manifest | tags
Context
2024-07-26
01:10
0 check-in: 7c5800df27 user: 顽雨沉风 tags: trunk
00:44
0 check-in: a90e16c410 user: 顽雨沉风 tags: trunk
00:38
0 check-in: 027475ddd1 user: 顽雨沉风 tags: trunk
Changes

Added expansions/script/c7563580.lua version [2fde615039].




































































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--Emヒグルミ
function c7563580.initial_effect(c)
  --pendulum summon
  aux.EnablePendulumAttribute(c)
  --spsummon
  local e2=Effect.CreateEffect(c)
  e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE)
  e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
  e2:SetCode(EVENT_DESTROYED)
  e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
  e2:SetRange(LOCATION_PZONE)
  e2:SetCountLimit(1,7563580)
  e2:SetCondition(c7563580.spcon1)
  e2:SetTarget(c7563580.sptg1)
  e2:SetOperation(c7563580.spop1)
  c:RegisterEffect(e2)
  --spsummon
  local e3=Effect.CreateEffect(c)
  e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
  e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
  e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
  e3:SetCode(EVENT_DESTROYED)
  e3:SetCondition(c7563580.spcon2)
  e3:SetTarget(c7563580.sptg2)
  e3:SetOperation(c7563580.spop2)
  c:RegisterEffect(e3)
end
function c7563580.cfilter(c,tp)
  return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsSetCard(0xc6)
    and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
end
function c7563580.spcon1(e,tp,eg,ep,ev,re,r,rp)
  return eg:IsExists(c7563580.cfilter,1,nil,tp)
end
function c7563580.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
  if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
    and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
  Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
  Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,500)
end
function c7563580.spop1(e,tp,eg,ep,ev,re,r,rp)
  local c=e:GetHandler()
  if not c:IsRelateToEffect(e) then return end
  if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
    Duel.BreakEffect()
    Duel.Damage(tp,500,REASON_EFFECT)
  end
end
function c7563580.spcon2(e,tp,eg,ep,ev,re,r,rp)
  return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c7563580.spfilter(c,e,tp)
  return c:IsSetCard(0xc6) and not c:IsCode(7563580) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c7563580.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
  if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
    and Duel.IsExistingMatchingCard(c7563580.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
  Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c7563580.spop2(e,tp,eg,ep,ev,re,r,rp)
  if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
  Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
  local g=Duel.SelectMatchingCard(tp,c7563580.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
  if g:GetCount()>0 then
    Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
  end
end

Deleted expansions/script/c896311393.lua version [e0c1dff51c].

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--Emヒグルミ
function c896311393.initial_effect(c)
  --pendulum summon
  aux.EnablePendulumAttribute(c)
  --spsummon
  local e2=Effect.CreateEffect(c)
  e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE)
  e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
  e2:SetCode(EVENT_DESTROYED)
  e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
  e2:SetRange(LOCATION_PZONE)
  e2:SetCountLimit(1,896311393)
  e2:SetCondition(c896311393.spcon1)
  e2:SetTarget(c896311393.sptg1)
  e2:SetOperation(c896311393.spop1)
  c:RegisterEffect(e2)
  --spsummon
  local e3=Effect.CreateEffect(c)
  e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
  e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
  e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
  e3:SetCode(EVENT_DESTROYED)
  e3:SetCondition(c896311393.spcon2)
  e3:SetTarget(c896311393.sptg2)
  e3:SetOperation(c896311393.spop2)
  c:RegisterEffect(e3)
end
function c896311393.cfilter(c,tp)
  return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsSetCard(0xc6)
    and c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
end
function c896311393.spcon1(e,tp,eg,ep,ev,re,r,rp)
  return eg:IsExists(c896311393.cfilter,1,nil,tp)
end
function c896311393.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
  if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
    and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
  Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
  Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,500)
end
function c896311393.spop1(e,tp,eg,ep,ev,re,r,rp)
  local c=e:GetHandler()
  if not c:IsRelateToEffect(e) then return end
  if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
    Duel.BreakEffect()
    Duel.Damage(tp,500,REASON_EFFECT)
  end
end
function c896311393.spcon2(e,tp,eg,ep,ev,re,r,rp)
  return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c896311393.spfilter(c,e,tp)
  return c:IsSetCard(0xc6) and not c:IsCode(896311393) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c896311393.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
  if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
    and Duel.IsExistingMatchingCard(c896311393.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
  Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c896311393.spop2(e,tp,eg,ep,ev,re,r,rp)
  if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
  Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
  local g=Duel.SelectMatchingCard(tp,c896311393.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
  if g:GetCount()>0 then
    Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
  end
end

Modified expansions/ygo_endgame.cdb from [c0ae5698b4] to [fc9d7b9cfc].

cannot compute difference between binary files