Overview
Comment: | 0.0.2112 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
9a271771c6e646b9e07bce89b87ef7ce |
User & Date: | 顽雨沉风 on 2023-07-23 16:07:18 |
Other Links: | manifest | tags |
Context
2023-07-23
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16:07 | 0.0.2113 check-in: 9da9e5bf11 user: 顽雨沉风 tags: trunk | |
16:07 | 0.0.2112 check-in: 9a271771c6 user: 顽雨沉风 tags: trunk | |
14:56 | 0.0.2111 check-in: 6efb524b73 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [98d48c953d] to [ac0e6351a2].
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487 488 489 490 491 492 493 | function cache_1(effect_event , player_who_activate_the_effect) --{ cache_1 = Duel.GetLP(1) - str["对方玩家的初始生命值"] if cache_1 > 0 then --{ | < < < < | 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 | function cache_1(effect_event , player_who_activate_the_effect) --{ cache_1 = Duel.GetLP(1) - str["对方玩家的初始生命值"] if cache_1 > 0 then --{ return --} else --{ cache_1 = math.abs(cache_1) / (str["对方玩家的初始生命值"] - 100) cache_1 = math.tointeger(cache_1 * 3000 // 100 * 100) end --} if cache_1 > 3000 then --{ --} else --{ Debug.ShowHint("这局,您的得分是 " .. cache_1 .. " 分!\n相当于「" |
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