游戏王残局简化版

Check-in [89e863abed]
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Check-in [89e863abed]

Overview
Comment:0.0.2679
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 89e863abed43434b612cde04cba22f894b225d44407e745b300f10e572b19c69
User & Date: 顽雨沉风 on 2023-10-11 05:34:50
Other Links: manifest | tags
Context
2023-10-11
05:35
0.0.2680 check-in: 6334840df3 user: 顽雨沉风 tags: trunk
05:34
0.0.2679 check-in: 89e863abed user: 顽雨沉风 tags: trunk
03:15
0.0.2678 check-in: 7245fb931d user: 顽雨沉风 tags: trunk
Changes

Added single/动画-01_衍生版_1.lua version [e1351681bb].



























































































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Debug.SetAIName("动画-01_衍生版_1")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,4000,0,0)

-----------------

Debug.AddCard(645087,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(18789533,0,0,LOCATION_GRAVE,0,POS_FACEUP)

-----------------

Debug.AddCard(79016563,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(85243784,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(22862454,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

-----------------

Debug.AddCard(46918794,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(69196160,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(22046459,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(27664101,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(7092142,0,0,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(4923662,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(88093706,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(53309998,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)

-----------------


-----------------


-----------------

Debug.AddCard(98978921,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
Debug.AddCard(32617464,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(32617464,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(34472920,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(23971061,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()