游戏王残局简化版

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Check-in [8788994f91]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 8788994f919ec49e4d6ecc742390f90f2638015659ff211d320e6091c41a4830
User & Date: 顽雨沉风 on 2024-08-06 01:31:36
Other Links: manifest | tags
Context
2024-08-06
01:31
0 check-in: b4c6e75811 user: 顽雨沉风 tags: trunk
01:31
0 check-in: 8788994f91 user: 顽雨沉风 tags: trunk
01:30
0 check-in: 2b5527e792 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_033_3.lua from [004df78763] to [1919b11fbb].

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--[[message
#ytb01_Reptilianne
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 900, 0, 0)
Debug.SetPlayerInfo(1, 16200, 0, 0)

--Player's Hand
Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
--Player's Grave
Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

--Player's Deck
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Player's Extra Deck
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Player's Monsters
Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--Player's S/T
Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)

Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
--Opponent's Hand
Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
--Opponent's Grave
Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)

local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--Opponent's Deck
Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Player's Hand
--Opponent's Monsters
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)

--Player's Grave

--Player's Deck

--Player's Extra Deck
--Player's Monsters

--Player's S/T

--Opponent's Hand

--Opponent's S/T
Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--Opponent's Grave

--Opponent's Deck

--Opponent's Monsters

--Opponent's S/T

Debug.ReloadFieldEnd()
aux.BeginPuzzle()