Overview
Comment: | 0.0.1215 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
8736d64183e6296b061f96c99651022e |
User & Date: | 顽雨沉风 on 2023-07-11 14:33:50 |
Other Links: | manifest | tags |
Context
2023-07-11
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14:36 | 0.0.1216 check-in: 3cb69d58d8 user: 顽雨沉风 tags: trunk | |
14:33 | 0.0.1215 check-in: 8736d64183 user: 顽雨沉风 tags: trunk | |
14:23 | 0.0.1214 check-in: 5744929923 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [a47e406764] to [50687636ad].
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | str = {} fun = {} str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin Debug.ReloadFieldBegin = function(str_1, str_2) --{ str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN if str_2 then --{ if str_2 == 3 then --{ str["规则"] = "大师3 " --} elseif str_2 == 4 then --{ str["规则"] = "新大师 " --} elseif str_2 == 5 then --{ str["规则"] = "大师2020 " --} end --} | > > > | | > | > > > > > > > > > > > > > > > > | < < < < < < < < < < | | > > | | > | | > | | > | | > | | | > | | > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 | str = {} fun = {} str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin Debug.ReloadFieldBegin = function(str_1, str_2) --{ str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN if str_2 then --{ if str_2 == 3 then --{ str["规则"] = "大师3 " --} elseif str_2 == 4 then --{ str["规则"] = "新大师 " --} elseif str_2 == 5 then --{ str["规则"] = "大师2020 " --} end --} else --{ str["规则"] = "大师2020 " end --} str["Debug.ReloadFieldBegin"](str_1, str_2) end --} fun["通关邀请"] = function() --{ effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() --{ cache_1 = Duel.GetLP(1) if cache_1 <= 0 then --{ if cache_1 < 0 then --{ Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」") end --} cache_1 = true --} else --{ cache_1 = false end --} return cache_1 end --} effect_1:SetCondition(cache_1) function cache_1() --{ Debug.ShowHint("残局群181175613") return end --} effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) end --} fun["是否效果卡"] = function(card) cache_1 = Card.IsType(card, TYPE_SPELL) cache_2 = Card.IsType(card, TYPE_TRAP) cache_3 = Card.IsType(card, TYPE_EFFECT) if cache_1 or cache_2 |
︙ | ︙ | |||
248 249 250 251 252 253 254 255 256 257 258 | Duel.SetLP(1,0) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1,0) end | > > > > > > | 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 | Duel.SetLP(1,0) end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1,0) end |