游戏王残局简化版

Check-in [86d9a0ec86]
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Check-in [86d9a0ec86]

Overview
Comment:0.0.1151
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 86d9a0ec869a7b75331a8440e34959677d0c48fc5eaddd847fd538edceca4c98
User & Date: 顽雨沉风 on 2023-07-11 06:02:31
Other Links: manifest | tags
Context
2023-07-11
06:04
0.0.1152 check-in: 1e8e02f30c user: 顽雨沉风 tags: trunk
06:02
0.0.1151 check-in: 86d9a0ec86 user: 顽雨沉风 tags: trunk
05:59
0.0.1150 check-in: e3398f237e user: 顽雨沉风 tags: trunk
Changes

Modified single/「DMI2」Guardian Sphinx.lua from [79adc4c9b2] to [b56e16b2f5].

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--[[message
卡数:9
规则:大师3
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("「DMI2」Guardian Sphinx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,7200,0,0)

Debug.AddCard(40659562,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
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Debug.AddCard(29401950,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(29401950,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(27053506,0,0,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("1回合內取得勝利")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
fun["开说明"]()
Duel.RegisterEffect(e999,0)