游戏王残局简化版

Check-in [79d9e01cff]
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Check-in [79d9e01cff]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 79d9e01cff10304e08b54235cabf045a535217ea7a9c60b8bc5b92dbee53672f
User & Date: 顽雨沉风 on 2024-08-05 05:13:18
Other Links: manifest | tags
Context
2024-08-05
05:15
0 check-in: 276ce92880 user: 顽雨沉风 tags: trunk
05:13
0 check-in: 79d9e01cff user: 顽雨沉风 tags: trunk
05:12
0 check-in: 7387756ece user: 顽雨沉风 tags: trunk
Changes

Added single/简化版_30_000_5.lua version [bd578c6977].































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--[[message
#[WCS2006]01_ankokukai
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 7000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(05498296, 0, 0, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(15150365, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(41142615, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(07459013, 0, 0, k1, 0, k2)
Debug.AddCard(78004197, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(32619583, 0, 0, k1, 0, k2)
Debug.AddCard(33731070, 0, 0, k1, 0, k2)
Debug.AddCard(79126789, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__32_000_6.lua version [bd578c6977].

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--[[message
#[WCS2006]01_ankokukai
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 600, 0, 0)
Debug.SetPlayerInfo(1, 7000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(05498296, 0, 0, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(15150365, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(41142615, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(07459013, 0, 0, k1, 0, k2)
Debug.AddCard(78004197, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(32619583, 0, 0, k1, 0, k2)
Debug.AddCard(33731070, 0, 0, k1, 0, k2)
Debug.AddCard(79126789, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)