Overview
Comment: | 唉 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
75b375465f6e7f2b52120c8f372de16c |
User & Date: | 顽雨沉风 on 2024-02-07 05:14:17 |
Other Links: | manifest | tags |
Context
2024-02-07
| ||
05:14 | 唉 check-in: 41b3eb705c user: 顽雨沉风 tags: trunk | |
05:14 | 唉 check-in: 75b375465f user: 顽雨沉风 tags: trunk | |
05:12 | 唉 check-in: 694e572edf user: 顽雨沉风 tags: trunk | |
Changes
Deleted single/31.Cluster of Shark Offensive_衍生版_1.lua version [0984c53c1c].
|
| < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Added single/3_43_枯岳说书人_No..lua version [0984c53c1c].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | --[[message 群鲨攻势 ]] Debug.SetAIName("31.Cluster of Shark Offensive_衍生版_1") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 51200, 0, 0) Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9952083, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43138260, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(40916023, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(15893860, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(64319467, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(1845204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96947648, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(90303176, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62023839, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(51282878, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(26708437, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(21044178, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(440556, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(65676461, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(49221191, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(52687916, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(80516007, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(31320433, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(25853045, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(30042158, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN) Debug.AddCard(39823987, 1, 1, LOCATION_GRAVE, 0, POS_FACEDOWN, true) Debug.AddCard(44155002, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true) Debug.AddCard(94515289, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true) Debug.AddCard(66818682, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) Debug.AddCard(93353691, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true) Debug.AddCard(44508094, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true) Debug.AddCard(80887714, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) Debug.AddCard(20721759, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.AddCard(84136000, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.AddCard(96008713, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) Debug.AddCard(75105429, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle(6) |