Modified single/简化版_0320.lua
from [c6e52dbaf6]
to [6674b0b91a].
1
2
3
4
5
6
7
8
9
10
11
12
13
|
1
2
3
4
5
6
7
8
9
10
11
12
13
|
-
+
|
--[[message
#不死海王星 #28.The Undead Neptune
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 18500, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0331_05.lua
from [7b215d6b73]
to [2c2bdb7a26].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
维护:2024-07-03
简语:ytb03_Gravekeepers
]]
--created by ygopro puzzle maker
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)
--~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0332_03.lua
from [dd715ccbd9]
to [3d0dde3483].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
维护:2024-07-03
简语:废铁
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1600, 0, 0)
Debug.SetPlayerInfo(1, 10700, 0, 0)
Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37694547, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0333.lua
from [72b04435a0]
to [3af096724d].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
-
+
|
--[[message
维护:2024-07-03
简语:一起来我我我
标签:#19.Let's GaGaGa #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 1)
Debug.SetPlayerInfo(1, 12200, 0, 0)
Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0333_02.lua
from [2643ca3461]
to [5acf981559].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
-
+
|
--[[message
维护:2024-07-03
简语:反转幻想
标签:#16.Flip Illusions #四妹
]]
--puzzle1
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)
Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0343.lua
from [013a7c527b]
to [ec4e67ce99].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
-
+
|
--[[message
维护:2024-07-03
简语:永恒进化
这个残局具有开创性意义,即率先引入了在残局一开始由玩家从卡组中选择固定数量的卡加入手卡的玩法。
使用此方法可以简单地将残局难度提升一个档次。
不过,对于大部分残局而言,不宜滥用该功能。
只需要开局选 1~2 张卡入手卡就行了。
标签:#37.Eternal Evolution #四妹
]]
Debug.SetAIName("QQ 群 181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 23900, 0, 0)
Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0343_01.lua
from [58078ad36e]
to [3c0087e9d6].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
-
+
|
--[[message
维护:2024-07-03
简语:You can play Kozmo without Card of Demise. Who'd have thought?
标签:#Furtie_Hubo_07_Kozmo
]]
-- Kozmo
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 7000, 0, 0)
Debug.SetPlayerInfo(1, 24300, 0, 0)
-- Furtie_Hubo's Hand
Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Kuriboh
-- Furtie_Hubo's Field
|
︙ | | |
Modified single/简化版_0353.lua
from [9bf9c3c9c7]
to [51083c8a90].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
-
+
|
--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 114375, 0, 0)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0353_02.lua
from [316c435b3a]
to [d3430d351a].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
-
+
|
--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 168150, 0, 0)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0353_03.lua
from [089b4698ac]
to [c210cacd9a].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
-
+
|
--[[message
维护:2024-07-03
简语:控敌的纹章
标签:#32.Enemy Controlled Heraldry #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 12595900, 0, 0)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0354.lua
from [61565d800b]
to [68340b361d].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
-
+
|
--[[message
维护:2024-07-03
简语:群鲨攻势
标签:#31.Cluster of Shark Offensive #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 51200, 0, 0)
Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0355.lua
from [fe3891e39d]
to [ff0346d6d7].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
-
+
|
--[[message
维护:2024-07-03
简语:群鲨攻势
标签:#31.Cluster of Shark Offensive #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 92100, 0, 0)
Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0356.lua
from [1c0546db7a]
to [f50b0bdfaa].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
维护:2024-07-03
简语:文具人革命
标签:#36.Deskbot Revolution #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 5500, 0, 0)
Debug.SetPlayerInfo(1, 5400, 0, 0)
Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76714458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0365_02.lua
from [df19fea37a]
to [63506d72dc].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
-
+
|
--[[message
维护:2024-07-03
简语:灵摆的多彩召唤
标签:#35.Pendulum's Variety Summon #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 32200, 0, 0)
Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0367.lua
from [6fa2bb3ca1]
to [518afcf1d5].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
-
+
|
--[[message
维护:2024-07-03
简语:毫无人性的尤尼科
标签:#30.Inhuman Unicore #四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 33400, 0, 0)
Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
|
︙ | | |
Modified single/简化版_0420_02.lua
from [f55cd9ea44]
to [404960de8b].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
Field spells are fun, right?
#AlphaKretin_02_Set_Rotation
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 4)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 3000, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(73468603, 0, 0, k1, 2, k2)
Debug.AddCard(43898403, 0, 0, k1, 3, k2)
|
︙ | | |
Modified single/简化版_0520.lua
from [76c7a07a61]
to [24dfeb5b96].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
#MH-01
#棉花
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 13400, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK)
|
︙ | | |
Modified single/简化版_0520_02.lua
from [be634dc759]
to [22faf142ed].
1
2
3
4
5
6
7
8
9
10
11
12
|
1
2
3
4
5
6
7
8
9
10
11
12
|
-
+
|
--[[message
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
|
︙ | | |
Modified single/简化版_0520_14.lua
from [30c0be055e]
to [20922b34b3].
1
2
3
4
5
6
7
8
9
10
11
12
|
1
2
3
4
5
6
7
8
9
10
11
12
|
-
+
|
--[[message
#pkd
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 30000, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16527176, 1, 1, k1, 6, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
|
︙ | | |
Modified single/简化版_0520_20.lua
from [8bff9e7325]
to [e7052df691].
1
2
3
4
5
6
7
8
9
10
11
12
|
1
2
3
4
5
6
7
8
9
10
11
12
|
-
+
|
--[[message
#huamei
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 666, 0, 0)
Debug.SetPlayerInfo(1, 23333, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(38495396, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
|
︙ | | |
Modified single/简化版_31_000_006.lua
from [7f853aafbd]
to [9f1f046454].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
#AlphaKretin_05_Lullaby
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 100, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(97077563, 0, 0, k1, 1, k2)
Debug.AddCard(77561728, 0, 0, k1, 2, k2)
|
︙ | | |
Modified single/简化版_31_010_004.lua
from [83d1ada327]
to [9bf5a69b79].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
#增殖的G抽 #02.Maxx C Draw
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1200, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(34002992, 0, 0, k1, 1, k2)
Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP)
|
︙ | | |
Modified single/简化版_32_010_1.lua
from [68caf3fdbe]
to [eebea3cde7].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
Inspired by this page (http://roadoftheking.com/dd-advance-combo).
#Naim_DDD
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 11000, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
|
︙ | | |
Modified single/简化版_32_010_3.lua
from [c8fde2cb2e]
to [f6e65033a4].
1
2
3
4
5
6
7
8
9
10
11
12
13
|
1
2
3
4
5
6
7
8
9
10
11
12
13
|
-
+
|
--[[message
#Scrap
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5900, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(76774528, 0, 0, k1, 5, k2)
Debug.AddCard(90660762, 1, 1, k1, 1, k2)
Debug.AddCard(67030233, 1, 1, k1, 2, k2)
|
︙ | | |
Modified single/简化版_32_010_6.lua
from [c4a01544db]
to [f69c086e1f].
1
2
3
4
5
6
7
8
9
10
11
12
13
|
1
2
3
4
5
6
7
8
9
10
11
12
13
|
-
+
|
--[[message
#[WCS2011]12
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54541900, 1, 1, k1, 1, k2)
Debug.AddCard(54541900, 1, 1, k1, 2, k2)
Debug.AddCard(54541900, 1, 1, k1, 3, k2)
|
︙ | | |
Modified single/简化版_32_011_6.lua
from [59cc3ba2c8]
to [6ce6c57520].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
#步向破灭的抽卡 #04.Destructive Draw
#四妹
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 10000, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(90953320, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
|
︙ | | |
Modified single/简化版_51_010_004.lua
from [6a6ff9ff1a]
to [ff02f686b6].
1
2
3
4
5
6
7
8
9
10
11
12
13
|
1
2
3
4
5
6
7
8
9
10
11
12
13
|
-
+
|
--[[message
#base-2
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
|
︙ | | |
Modified single/简化版_51_010_005.lua
from [926d974e32]
to [24e608bd99].
1
2
3
4
5
6
7
8
9
10
11
12
13
|
1
2
3
4
5
6
7
8
9
10
11
12
13
|
-
+
|
--[[message
#base-2
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
|
︙ | | |
Modified single/简化版_51_010_011.lua
from [4b01fe0c8e]
to [5e91cc7753].
1
2
3
4
5
6
7
8
9
10
11
12
13
|
1
2
3
4
5
6
7
8
9
10
11
12
13
|
-
+
|
--[[message
#悠悠王
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1700, 0, 0)
Debug.SetPlayerInfo(1, 10800, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(41248270, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
|
︙ | | |
Modified single/简化版_51_010_013.lua
from [9fcf69846b]
to [626e18c244].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
综合残局2
#sample9
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1100, 0, 0)
Debug.SetPlayerInfo(1, 4300, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(89631139, 1, 1, k1, 1, k2)
Debug.AddCard(74677422, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
|
︙ | | |
Modified single/简化版_52_010_1.lua
from [e07eb642f5]
to [4ac611b38e].
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
-
+
|
--[[message
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
#Naim_Lyrilusc
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 14900, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(46986414, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
|
︙ | | |
Modified single/简化版_52_010_3.lua
from [7ca04ac63d]
to [7caae3d387].
1
2
3
4
5
6
7
8
9
10
11
12
13
|
1
2
3
4
5
6
7
8
9
10
11
12
13
|
-
+
|
--[[message
#base-2
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 40300, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78835747, 0, 0, k1, 0, k2)
local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, k2)
Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL)
|
︙ | | |
Modified single/简化版_52_010_4.lua
from [a93127c185]
to [1c65dac7f5].
1
2
3
4
5
6
7
8
9
10
11
12
13
|
1
2
3
4
5
6
7
8
9
10
11
12
13
|
-
+
|
--[[message
青眼大战圣夜
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + , 5)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 11600, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(6740720, 1, 1, k1, 1, k2)
Debug.AddCard(6740720, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
|
︙ | | |