游戏王残局简化版

Check-in [63ab3c4cc2]
Login

Check-in [63ab3c4cc2]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 63ab3c4cc2cd443e8a87f1dbbdb1a1cd1662ef5a1946cd005f3a8c2513b9b19b
User & Date: 顽雨沉风 on 2024-07-18 22:53:43
Other Links: manifest | tags
Context
2024-07-18
22:54
0 check-in: cbc68faea5 user: 顽雨沉风 tags: trunk
22:53
0 check-in: 63ab3c4cc2 user: 顽雨沉风 tags: trunk
22:52
0 check-in: cdb8bec93e user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-16.lua from [c44a8267cc] to [e0b9790b49].

1
2
3
4
5
6
7
8
9
10
11
12




13
14
15
16




17
18
19




20
21
22



23
24
25
26
1
2
3
4
5
6
7
8




9
10
11
12




13
14
15
16



17
18
19
20



21
22
23
24
25
26
27








-
-
-
-
+
+
+
+
-
-
-
-
+
+
+
+
-
-
-
+
+
+
+
-
-
-
+
+
+




--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 2000, 0, 0)

--怪兽区域
Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local k1 = LOCATION_MZONE
Debug.AddCard(91152256, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK)
--魔陷区域
Debug.AddCard(90470931, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(67949763, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(73915051, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
local k1 = LOCATION_SZONE
Debug.AddCard(90470931, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(67949763, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(73915051, 1, 1, k1, 2, POS_FACEDOWN)
--卡组区域
--外组区域
Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(71594310, 0, 0, k1, 0, POS_FACEDOWN)
--墓地区域
--除外区域
--手卡区域
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下衍生物+多次攻击")