游戏王残局简化版

Check-in [580a46b8d0]
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Check-in [580a46b8d0]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 580a46b8d0fde3d92bcebc3368347cd8a6784da1e0712983097f95cf8346b96c
User & Date: 顽雨沉风 on 2024-08-06 13:51:31
Other Links: manifest | tags
Context
2024-08-06
13:51
0 check-in: 5676377fee user: 顽雨沉风 tags: trunk
13:51
0 check-in: 580a46b8d0 user: 顽雨沉风 tags: trunk
13:51
0 check-in: 1a77f0ef28 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_40_022_1.lua from [4110568452] to [d370b4b935].

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--[[message
#egg-26
#蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --破坏剑-武器破坏之剑
--自己的魔陷区
Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --魔力抽取
Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --暗黑的谋略
Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --暗灵术-「欲」
Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --光灵术-「圣」
--对方的魔陷区
Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --破坏剑士的宿命
--自己的手卡
Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --华丽金星
Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --妖精传姬-辉夜
Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --阿特拉之虫惑魔
Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --神星领域
--对方的手卡
Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --破坏剑士的摇篮
Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --复活之福音
--自己的墓地
--对方的墓地
--自己除外的卡
Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) --野望之高弗
--对方除外的卡
--自己的卡组
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --异次元复活
Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --蓄积硫酸的落穴
Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --地帝家臣 兰罗布
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --死者苏生
--对方的卡组
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑的追忆
Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑士融合
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --破坏剑-武器破坏之剑
--自己的额外
Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.44 白天马

Debug.ReloadFieldEnd()
aux.BeginPuzzle()












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--[[message
#egg-26
#蛋总
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 3200, 0, 0)

--自己的怪兽区
--对方的怪兽区
Debug.AddCard(38601126, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--自己的魔陷区
Debug.AddCard(59344077, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(69402394, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(38167722, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK)
Debug.AddCard(5037726, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
--对方的魔陷区
Debug.AddCard(78348934, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
--自己的手卡
Debug.AddCard(5645210, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(55428242, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(86825483, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
--对方的手卡
Debug.AddCard(33280639, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(6853254, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
--自己的墓地
--对方的墓地
--自己除外的卡
Debug.AddCard(41224658, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK)
--对方除外的卡
--自己的卡组
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41356846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(95993388, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(83764718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
--对方的卡组
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(32104431, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41940225, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38601126, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
--自己的额外
Debug.AddCard(80764541, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()