游戏王残局简化版

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Check-in [549416f6ac]

Overview
Comment:0.0.728
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 549416f6ac6225747e8655d89321fd676660d5f358ffafd32c738ff46324ee36
User & Date: 顽雨沉风 on 2023-07-05 13:39:06
Other Links: manifest | tags
Context
2023-07-05
13:43
0.0.729 check-in: f2cde79c61 user: 顽雨沉风 tags: trunk
13:39
0.0.728 check-in: 549416f6ac user: 顽雨沉风 tags: trunk
13:30
0.0.727 check-in: c21793375e user: 顽雨沉风 tags: trunk
Changes

Modified single/Eroldin_01_Mastering_the_Red_Dragons.lua from [6f25b11286] to [4ecf291f92].

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--[[message
卡数:12
规则:大师3
A simple puzzle, which teaches a Red Dragon Archfiend line combo
]]






--Mastering the Red Dragons
Debug.SetAIName("Eroldin")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,9700,0,0)

--Challenger's Spell zone
Debug.AddCard(42079445,0,0,LOCATION_SZONE,1,POS_FACEDOWN) --Descending Lost Star
Debug.AddCard(76407432,0,0,LOCATION_SZONE,2,POS_FACEDOWN) --Assault Counter 
Debug.AddCard(80280737,0,0,LOCATION_SZONE,3,POS_FACEDOWN) --Assault Mode Activate

--Challenger's Hand
Debug.AddCard(20474741,0,0,LOCATION_HAND,0,POS_FACEUP) --Trident Warrior
Debug.AddCard(57568840,0,0,LOCATION_HAND,0,POS_FACEUP) --Delta Flyer
Debug.AddCard(8487449,0,0,LOCATION_HAND,0,POS_FACEUP) --Jester Confit
Debug.AddCard(16638212,0,0,LOCATION_HAND,0,POS_FACEUP) --Creation Resonator

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--[[message


A simple puzzle, which teaches a Red Dragon Archfiend line combo
]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)


--Mastering the Red Dragons
Debug.SetAIName("Eroldin")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,9700,0,0)

--Challenger's Spell zone
Debug.AddCard(42079445,0,0,LOCATION_SZONE,1,POS_FACEDOWN) --Descending Lost Star
Debug.AddCard(76407432,0,0,LOCATION_SZONE,2,POS_FACEDOWN) --Assault Counter
Debug.AddCard(80280737,0,0,LOCATION_SZONE,3,POS_FACEDOWN) --Assault Mode Activate

--Challenger's Hand
Debug.AddCard(20474741,0,0,LOCATION_HAND,0,POS_FACEUP) --Trident Warrior
Debug.AddCard(57568840,0,0,LOCATION_HAND,0,POS_FACEUP) --Delta Flyer
Debug.AddCard(8487449,0,0,LOCATION_HAND,0,POS_FACEUP) --Jester Confit
Debug.AddCard(16638212,0,0,LOCATION_HAND,0,POS_FACEUP) --Creation Resonator
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--Eroldin's Spell zone
Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --Mirror Force

--Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)







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--Eroldin's Spell zone
Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --Mirror Force

--Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle()





fun["开说明"]()