游戏王残局简化版

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Check-in [3fe6e2d9f0]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 3fe6e2d9f0547cd74035fc86e45ed4670f221ff5c2614ae7b6841dd394346946
User & Date: 顽雨沉风 on 2024-07-01 04:48:42
Other Links: manifest | tags
Context
2024-07-01
05:52
0 check-in: e6dc2ee1e8 user: 顽雨沉风 tags: trunk
04:48
0 check-in: 3fe6e2d9f0 user: 顽雨沉风 tags: trunk
04:39
0 check-in: df0796fd27 user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [0bfcc60c72] to [16a84de7f1].

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  f["印卡"] = function(o1, o2, o3)
    local k5
    k3 = o2
    k4 = o3 or o2
    Debug.ShowHint("点对方额外卡组,可印卡\n只能印手卡" .. k3 .. "张\n最多可印" .. k4 .. "张")
    k5 = Effect.CreateEffect(o1)
    k5:SetType(EFFECT_TYPE_IGNITION)
    k5:SetProperty(EFFECT_FLAG_BOTH_SIDE + EFFECT_FLAG_UNCOPYABLE + EFFECT_FLAG_CANNOT_NEGATE + EFFECT_FLAG_CANNOT_DISABLE)
    k5:SetProperty(EFFECT_FLAG_BOTH_SIDE + EFFECT_FLAG_UNCOPYABLE + EFFECT_FLAG_CANNOT_DISABLE)
    k5:SetTarget(f["不被连锁"])
    k5:SetRange(LOCATION_EXTRA)
    k5:SetOperation(f["_印卡"])
    o1:RegisterEffect(k5)
    end
  end
f["开局说明"] = function()

Modified single/特殊局_2.lua from [a96f593ca6] to [4b75498ece].

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--[[message
维护:2024-06-26
简语:场上怪兽攻击力已改变。
个十百千万?
标签:#暗之侯爵贝利亚
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 621543, 0, 0)
Debug.SetPlayerInfo(1, 231370, 0, 0)
local d = {}
local f = {}
-- 提攻
--~ 卡
--~ 攻
f.gnkl_jltw = function(o1, o2)
f["提攻"] = function(o1, o2)
  local k1
  --~ 效果
  k1 = Effect.CreateEffect(o1)
  k1:SetType(EFFECT_TYPE_SINGLE)
  k1:SetCode(EFFECT_UPDATE_ATTACK)
  k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  k1:SetValue(o2)
  o1:RegisterEffect(k1)
  end
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
local k1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, 1156)
f["提攻"](k1, 1156)
local k1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, 1252)
f["提攻"](k1, 1252)
local k1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, 1698)
f["提攻"](k1, 1698)
local k1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, 652)
f["提攻"](k1, 652)
local k1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, 254)
f["提攻"](k1, 254)
local k1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, 800)
f["提攻"](k1, 800)
local k1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, -21565)
f["提攻"](k1, -21565)
local k1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, -56546)
f["提攻"](k1, -56546)
local k1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, -65415)
f["提攻"](k1, -65415)
local k1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, -45212)
f["提攻"](k1, -45212)
local k1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, -32215)
f["提攻"](k1, -32215)
local k1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
f.gnkl_jltw(k1, -801)
f["提攻"](k1, -801)

Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)

Modified single/特殊局_3.lua from [6680a0bc5e] to [1c2f49c8a6].

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--[[message
维护:2024-06-26
简语:您能帮助「童话动物·小兔子」渡过难关吗?
标签:#枯岳说书人
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5950, 0, 0)
local d = {}
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
--~ e16=Effect.CreateEffect(c16)
--~ e16:SetType(EFFECT_TYPE_SINGLE)
--~ e16:SetCode(EFFECT_UPDATE_ATTACK)
--~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
--~ e16:SetValue(-29700)
--~ c16:RegisterEffect(e16)

local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)
--~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK)

Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
Debug.ReloadFieldEnd("卡组")
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)

--[[
这一局可以全卡池印卡,但就连突破 5000 伤害都难,更别提需要造成共计 6250 的伤害了。
]]