游戏王残局简化版

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Check-in [3528c24a8a]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 3528c24a8aa4ca90a600d8efe03825f3c319fb17aa456f6e4f6f1dc5fbf9edd2
User & Date: 顽雨沉风 on 2024-08-05 06:32:00
Other Links: manifest | tags
Context
2024-08-05
06:35
0 check-in: b480d3dd74 user: 顽雨沉风 tags: trunk
06:32
0 check-in: 3528c24a8a user: 顽雨沉风 tags: trunk
06:30
0 check-in: 58b2aa36b3 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_30_010_2.lua from [cca5792e8c] to [5cd806d32c].

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--[[message
#暗黑大日 #03.Dark Vylon
#[WCS2011]11
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(52768103, 0, 0, k1, 2, k2)
Debug.AddCard(168917, 0, 0, k1, 2, k2)
Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89189982, 1, 1, k1, 2, k2)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
Debug.AddCard(168917, 1, 1, k1, 2, k2)
Debug.AddCard(168917, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98045062, 0, 0, k1, 1, k2)
Debug.AddCard(55465441, 0, 0, k1, 2, k2)
Debug.AddCard(41398771, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(52768103, 0, 0, k1, 0, k2)
Debug.AddCard(74064212, 0, 0, k1, 0, k2)
Debug.AddCard(10315429, 0, 0, k1, 0, k2)
Debug.AddCard(9748752, 0, 0, k1, 0, k2)
Debug.AddCard(37520316, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12014404, 0, 0, k1, 0, k2)
Debug.AddCard(25132288, 0, 0, k1, 0, k2)
Debug.AddCard(88643579, 0, 0, k1, 0, k2)
Debug.AddCard(76774528, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57784563, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34016756, 0, 0, k1, 0, k2)
Debug.AddCard(81823360, 0, 0, k1, 0, k2)
Debug.AddCard(423585, 0, 0, k1, 0, k2)
Debug.AddCard(31036355, 0, 0, k1, 0, k2)
Debug.AddCard(37742478, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Added single/简化版_31_010_16.lua version [cca5792e8c].


































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--[[message
#[WCS2011]11
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 3000, 0, 0)
Debug.SetPlayerInfo(1, 10300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(52768103, 0, 0, k1, 2, k2)
Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89189982, 1, 1, k1, 2, k2)
Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(98045062, 0, 0, k1, 1, k2)
Debug.AddCard(55465441, 0, 0, k1, 2, k2)
Debug.AddCard(41398771, 0, 0, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(52768103, 0, 0, k1, 0, k2)
Debug.AddCard(10315429, 0, 0, k1, 0, k2)
Debug.AddCard(9748752, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(34016756, 0, 0, k1, 0, k2)
Debug.AddCard(81823360, 0, 0, k1, 0, k2)
Debug.AddCard(37742478, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)

Deleted single/简化版__32_010_5.lua version [5cd806d32c].

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--[[message
#暗黑大日 #03.Dark Vylon
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(168917, 0, 0, k1, 2, k2)
Debug.AddCard(168917, 1, 1, k1, 2, k2)
Debug.AddCard(168917, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(55465441, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(74064212, 0, 0, k1, 0, k2)
Debug.AddCard(37520316, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(12014404, 0, 0, k1, 0, k2)
Debug.AddCard(25132288, 0, 0, k1, 0, k2)
Debug.AddCard(88643579, 0, 0, k1, 0, k2)
Debug.AddCard(76774528, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57784563, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(423585, 0, 0, k1, 0, k2)
Debug.AddCard(31036355, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)