游戏王残局简化版

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Check-in [25bde74597]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 25bde74597c96601e2c202abe681758123618935ec4b124d3fef2dcd5df0c2f6
User & Date: 顽雨沉风 on 2024-07-21 07:03:45
Other Links: manifest | tags
Context
2024-07-21
07:06
0 check-in: e2d8fb9bcc user: 顽雨沉风 tags: trunk
07:03
0 check-in: 25bde74597 user: 顽雨沉风 tags: trunk
07:00
0 check-in: 7ee37ed224 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0510_25.lua version [1c3a117e63].

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--[[message
#[WCS2011]12
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(54541900, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(54541900, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(21070956, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(27174286, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(35262428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71717923, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(84916669, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(43642620, 1, 1, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(43642620, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75652080, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35262428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81674782, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("二重旋风")
aux.BeginPuzzle(1)

Added single/简化版_32_010_1.lua version [3664d7e049].









































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--[[message
#[WCS2011]06
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25655502, 1, 1, k1, 0, k2)
Debug.AddCard(25655502, 1, 1, k1, 1, k2)
Debug.AddCard(25655502, 1, 1, k1, 2, k2)
Debug.AddCard(25655502, 1, 1, k1, 3, k2)
Debug.AddCard(25655502, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(28506708, 0, 0, k1, 2, k2)
Debug.AddCard(27551, 0, 0, k1, 3, k2)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70583986, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57647597, 0, 0, k1, 0, k2)
Debug.AddCard(49003308, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(73216412, 0, 0, k1, 0, k2)
Debug.AddCard(45305419, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("伊利丹异虫")
aux.BeginPuzzle(1)

Modified single/简化版_33_010_6.lua from [3664d7e049] to [77272fba86].

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--[[message
#[WCS2011]06
#[WCS2011]12
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 10200, 0, 0)
Debug.SetPlayerInfo(1, 5100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(25655502, 1, 1, k1, 0, k2)
Debug.AddCard(25655502, 1, 1, k1, 1, k2)
Debug.AddCard(25655502, 1, 1, k1, 2, k2)
Debug.AddCard(25655502, 1, 1, k1, 3, k2)
Debug.AddCard(54541900, 1, 1, k1, 1, k2)
Debug.AddCard(54541900, 1, 1, k1, 2, k2)
Debug.AddCard(54541900, 1, 1, k1, 3, k2)
Debug.AddCard(25655502, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82732705, 0, 0, k1, 1, k2)
Debug.AddCard(28506708, 0, 0, k1, 2, k2)
Debug.AddCard(21070956, 0, 0, k1, 2, k2)
Debug.AddCard(27551, 0, 0, k1, 3, k2)
Debug.AddCard(27174286, 0, 0, k1, 4, k2)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
Debug.AddCard(98139712, 1, 1, k1, 2, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(35262428, 0, 0, k1, 0, k2)
Debug.AddCard(37011715, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(57543573, 0, 0, k1, 0, k2)
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(70583986, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(57647597, 0, 0, k1, 0, k2)
Debug.AddCard(49003308, 0, 0, k1, 0, k2)
Debug.AddCard(71717923, 0, 0, k1, 0, k2)
Debug.AddCard(84916669, 1, 1, k1, 0, k2)
Debug.AddCard(43642620, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64973456, 0, 0, k1, 0, k2)
Debug.AddCard(81254059, 0, 0, k1, 0, k2)
Debug.AddCard(73216412, 0, 0, k1, 0, k2)
Debug.AddCard(45305419, 0, 0, k1, 0, k2)
Debug.AddCard(43642620, 0, 0, k1, 0, k2)
Debug.AddCard(75652080, 0, 0, k1, 0, k2)
Debug.AddCard(35262428, 0, 0, k1, 0, k2)
Debug.AddCard(81674782, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("伊利丹异虫")
Debug.ReloadFieldEnd("二重旋风")
aux.BeginPuzzle(1)