游戏王残局简化版

Check-in [216da50a4e]
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Check-in [216da50a4e]

Overview
Comment:0.0.1153
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 216da50a4ed143f0fabc4988c547f243e9071d00376996466fa194394e11c810
User & Date: 顽雨沉风 on 2023-07-11 06:07:08
Other Links: manifest | tags
Context
2023-07-11
06:11
0.0.1154 check-in: 2d44e38020 user: 顽雨沉风 tags: trunk
06:07
0.0.1153 check-in: 216da50a4e user: 顽雨沉风 tags: trunk
06:04
0.0.1152 check-in: 1e8e02f30c user: 顽雨沉风 tags: trunk
Changes

Modified single/「DMI2」Primal Seed_衍生版_1.lua from [3656951042] to [684703fd96].

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--[[message
卡数:6
规则:大师3
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("「DMI2」Primal Seed")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,9750,0,0)

Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
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Debug.AddCard(61528025,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)


Debug.ReloadFieldEnd()
--~ Debug.ShowHint("1回合內取得勝利")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
fun["开说明"]()
Duel.RegisterEffect(e999,0)