游戏王残局简化版

Check-in [20b906bfa1]
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Check-in [20b906bfa1]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 20b906bfa1c8de199ce7e5b301a32f3f6a9a67a238ea4aac06b297f678f54922
User & Date: 顽雨沉风 on 2024-07-21 04:10:45
Other Links: manifest | tags
Context
2024-07-21
04:13
0 check-in: 6c0769ade0 user: 顽雨沉风 tags: trunk
04:10
0 check-in: 20b906bfa1 user: 顽雨沉风 tags: trunk
04:07
0 check-in: 90ecbc5dd0 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0500_31.lua version [5b04f06594].

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--[[message
#LV-136
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(65277087, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36331074, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(336369, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("薰风的疾风 莉兹")
aux.BeginPuzzle(1)

Added single/简化版_31_100_7.lua version [7bf5c79d01].





























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--[[message
#LV-136
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(49036338, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(69196160, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(69196160, 0, 0, k1, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(65277087, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(36331074, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(336369, 0, 0, k1, 1, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(1929294, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("薰风的疾风 莉兹")
aux.BeginPuzzle(1)