游戏王残局简化版

Check-in [0f0474f258]
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Check-in [0f0474f258]

Overview
Comment:0.0.1524
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 0f0474f258520b5bb51a359f3693b8ba2f3b728228ee4a032de6a93ce3231300
User & Date: 顽雨沉风 on 2023-07-16 00:57:49
Other Links: manifest | tags
Context
2023-07-16
00:58
0.0.1525 check-in: 88b2475c84 user: 顽雨沉风 tags: trunk
00:57
0.0.1524 check-in: 0f0474f258 user: 顽雨沉风 tags: trunk
00:55
0.0.1523 check-in: e545b29e8e user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [8547e68aa8] to [87405a7679].

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  effect_1 = Effect.GlobalEffect()
  
  effect_1:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  effect_1:SetCode(EVENT_ADJUST)
  
--~   effect_1:SetCountLimit(1)
  
  function cache_1() --{
    
--~     if str["已添加手卡"] == 1 then --{
--~       
--~       return false
--~       
--~       --}
--~       
--~     else --{
--~       
--~       str["已添加手卡"] = 1
--~       
--~       return true
--~       
--~       end --}

    return true
      
    end--}
     
  effect_1:SetCondition(cache_1)
  
  function cache_1(effect_event
  , player_who_activate_the_effect) --{
    
    str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
    , Card.IsAbleToHand
    , player_who_activate_the_effect







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  effect_1 = Effect.GlobalEffect()
  
  effect_1:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  effect_1:SetCode(EVENT_ADJUST)
  

     




















  effect_1:SetCondition(aux.TRUE())
  
  function cache_1(effect_event
  , player_who_activate_the_effect) --{
    
    str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
    , Card.IsAbleToHand
    , player_who_activate_the_effect