游戏王残局简化版

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Check-in [020037afa8]

Overview
Comment:0.0.1050
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 020037afa8297b62f71f42d8ea87b3cb5b554683bd8d660d311d2539ae5b6fde
User & Date: 顽雨沉风 on 2023-07-09 05:57:31
Other Links: manifest | tags
Context
2023-07-09
05:59
0.0.1051 check-in: 298ddee6cc user: 顽雨沉风 tags: trunk
05:57
0.0.1050 check-in: 020037afa8 user: 顽雨沉风 tags: trunk
05:55
0.0.1049 check-in: 8def01177b user: 顽雨沉风 tags: trunk
Changes

Modified single/X-LV-09.lua from [d1db42739e] to [441d1363ec].

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--[[message
卡数:3
规则:大师
]]
--By OURYGO-YGO EZ manager



Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1250,0,0)
Debug.AddCard(55713623,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(09952083,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(69140099,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local m12=Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()



Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法")
Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法")
Debug.ShowHint("三速卡:反击陷阱")

local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)

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--[[message

手教学
]]
--By OURYGO-YGO EZ manager
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,1250,0,0)
Debug.AddCard(55713623,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(09952083,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(69140099,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
local m12=Debug.AddCard(29401950,1,1,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(27288416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()


Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法")
Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法")
Debug.ShowHint("三速卡:反击陷阱")