游戏王残局简化版

Check-in [c5c1eabe6f]
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Check-in [c5c1eabe6f]

Overview
Comment:
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: c5c1eabe6fd208885a0d1e6122cac3e48a57a654f4904afc2661d66601e0ab99
User & Date: 顽雨沉风 on 2024-02-18 01:44:55
Other Links: manifest | tags
Context
2024-02-18
02:10
check-in: e1c4511cc2 user: 顽雨沉风 tags: trunk
01:44
check-in: c5c1eabe6f user: 顽雨沉风 tags: trunk
2024-02-17
16:26
check-in: 029e77e651 user: 顽雨沉风 tags: trunk
Changes

Deleted single/枯岳说书人_a68 3_19_2600.lua version [29261350f2].

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--[[message
察局:2024-02-12
原局:QB_a06
]]

Debug.SetAIName("枯岳说书人_a68")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 700, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

--自己的怪兽区
Debug.AddCard(33396948, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --被封印的艾克佐迪亚
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
Debug.AddCard(21502796, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) --光道猎犬 雷光
--对方的怪兽区
Debug.AddCard(26202165, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --三眼怪
--自己的魔陷区
Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --补充要员
Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --无之炼狱
Debug.AddCard(19508728, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) --月镜盾
Debug.AddCard(93946239, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --无之炼狱
--对方的魔陷区
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) --强烈的打落
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --强烈的打落
Debug.AddCard(4440873, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --强烈的打落
--自己的手卡
Debug.AddCard(67169062, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --贪欲之壶
Debug.AddCard(36111775, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --灵摆停顿
Debug.AddCard(49140998, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --凤凰神的羽毛
--对方的手卡
Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --被封印者的左足
Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --被封印者的左腕
Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --被封印者的右腕
Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --被封印者的右足
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(18138630, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --无之炼狱
Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足
Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕
Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕
Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足
--对方的卡组
Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --被封印的艾克佐迪亚
--自己的额外
Debug.AddCard(28363749, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼灵摆龙
Debug.AddCard(19474136, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --异色眼霸弧灵摆龙
Debug.AddCard(17390179, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --龙剑士 卓辉星·灵摆

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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