Overview
Comment: | 0.0.1229 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
8b9b3f86d25e00a104d78f33b4591952 |
User & Date: | 顽雨沉风 on 2023-07-11 16:02:31 |
Other Links: | manifest | tags |
Context
2023-07-13
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02:50 | 0.0.1231 check-in: 7c21defa68 user: 顽雨沉风 tags: trunk | |
2023-07-11
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16:02 | 0.0.1229 check-in: 8b9b3f86d2 user: 顽雨沉风 tags: trunk | |
15:58 | 0.0.1228 check-in: d5d0e03305 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [0fefd0623b] to [b5cdb8bc35].
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87 88 89 90 91 92 93 | --} else --{ return true end --} end --} return false end --} | < | 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | --} else --{ return true end --} end --} return false end --} fun["开局说明"] = function() --{ if str["开局说明吗"] == 1 then --{ return --} else --{ str["开局说明吗"] = 1 end --} |
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145 146 147 148 149 150 151 | if str["印卡"] then --{ str["开局说明"] = str["开局说明"] .. "印卡 " end --} Debug.ShowHint(str["开局说明"]) fun["通关邀请"]() end --} | < | 144 145 146 147 148 149 150 151 152 153 154 155 156 157 | if str["印卡"] then --{ str["开局说明"] = str["开局说明"] .. "印卡 " end --} Debug.ShowHint(str["开局说明"]) fun["通关邀请"]() end --} fun["开局添加手卡"] = function(str_1) --{ str["开局添加手卡"] = str_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) |
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192 193 194 195 196 197 198 | effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) fun["开局说明"]() end --} | < < | 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 | effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) fun["开局说明"]() end --} fun["禁格"] = function(str_1) --{ str["禁格"] = str_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD) effect_1:SetCode(EFFECT_USE_EXTRA_MZONE) effect_1:SetValue(str_1) Duel.RegisterEffect(effect_1,0) end --} fun["印卡"] = function(str_1, str_2, str_3) --{ str["印卡"] = 1 if str_3 then --{ --} else --{ str_3 = str_2 |
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264 265 266 267 268 269 270 | end --} end --} end --} effect_1:SetOperation(print_hand) str_1:RegisterEffect(effect_1) end --} | < | 260 261 262 263 264 265 266 267 268 269 270 271 272 273 | end --} end --} end --} effect_1:SetOperation(print_hand) str_1:RegisterEffect(effect_1) end --} fun["全部回到卡组"] = function() --{ Debug.ShowHint("胜利条件:让对方的卡回到卡组。") effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) |
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304 305 306 307 308 309 310 311 | Duel.SetLP(1,0) end --} effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1,0) end --} | < < < < | 299 300 301 302 303 304 305 306 | Duel.SetLP(1,0) end --} effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1,0) end --} |