游戏王残局简化版

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Check-in [8a8430699e]

Overview
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Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 8a8430699eae45a992a6550a199213b8bc5e0d8efb5897e11a32f94617a4609d
User & Date: 顽雨沉风 on 2024-07-18 03:16:52
Other Links: manifest | tags
Context
2024-07-18
03:17
0 check-in: 0e21b11e53 user: 顽雨沉风 tags: trunk
03:16
0 check-in: 8a8430699e user: 顽雨沉风 tags: trunk
03:15
0 check-in: 33b2c39b05 user: 顽雨沉风 tags: trunk
Changes

Modified single/简化版_300_02.lua from [d096440c81] to [23b3a4e525].

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--卡组区域
Debug.AddCard(25920413, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
--外组区域
--墓地区域
--除外区域
--手卡区域

Debug.ReloadFieldEnd("母后")
aux.BeginPuzzle(1, 1)







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--卡组区域
Debug.AddCard(25920413, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK)
--外组区域
--墓地区域
--除外区域
--手卡区域

Debug.ReloadFieldEnd("外星人母后")
aux.BeginPuzzle(1, 1)

Modified single/简化版_300_03.lua from [598ff1a502] to [eafdbd5ae0].

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--[[message
维护:2024-07-03
简语:「DMI2」_Primal Seed #z2001jx

]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9750, 0, 0)



Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)








Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)

Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd("开辟")
aux.BeginPuzzle()

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--[[message

#「DMI2」_Primal Seed
#z2001jx
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9750, 0, 0)

--怪兽区域
Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
--魔陷区域
--卡组区域
--外组区域
--墓地区域
Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
--除外区域
--手卡区域
Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)






Debug.ReloadFieldEnd("开辟")
aux.BeginPuzzle()