游戏王残局简化版

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Check-in [844b062240]

Overview
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SHA3-256: 844b06224099f5db6955e0416615a6194b051566985b3631647c98076e4e4bed
User & Date: 顽雨沉风 on 2024-06-27 08:28:29
Other Links: manifest | tags
Context
2024-06-27
08:29
0 check-in: 8c0eee1624 user: 顽雨沉风 tags: trunk
08:28
0 check-in: 844b062240 user: 顽雨沉风 tags: trunk
08:27
0 check-in: a5616b998c user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [35dc8aadee] to [8eaf33c802].

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    end
  return true
  end
do
  local k1
  --~ 所调用这个效果的效果
  --~ 所调用这个效果的玩家
  s["_开局选卡入手"] = function(o1, o2)
    local k2
    --~ 玩家选定的卡
    k2 = Duel.SelectMatchingCard(o2, Card.IsAbleToHand, o2, LOCATION_DECK, 0, k1, k1, nil)
    Duel.SendtoHand(k2, nil, REASON_RULE)
    o1:Reset()
    end
  s["开局选卡入手"] = function(o1)
    local k2
    d["数_选卡"] = o1
    --~ 「开局选卡入手」之量
    k1 = o1
    --~ 效果
    k2 = Effect.GlobalEffect()
    k2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
    k2:SetCode(EVENT_ADJUST)
    k2:SetCondition(aux.TRUE)
    k2:SetOperation(s["_开局选卡入手"])
    Duel.RegisterEffect(k2, 0)
    end
  end
--~ 禁几个怪兽格
f["禁格"] = function(o1)
  local k1
  d["禁几个怪兽格"] = o1







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    end
  return true
  end
do
  local k1
  --~ 所调用这个效果的效果
  --~ 所调用这个效果的玩家
  f["_开局选卡入手"] = function(o1, o2)
    local k2
    --~ 玩家选定的卡
    k2 = Duel.SelectMatchingCard(o2, Card.IsAbleToHand, o2, LOCATION_DECK, 0, k1, k1, nil)
    Duel.SendtoHand(k2, nil, REASON_RULE)
    o1:Reset()
    end
  f["开局选卡入手"] = function(o1)
    local k2
    d["数_选卡"] = o1
    --~ 「开局选卡入手」之量
    k1 = o1
    --~ 效果
    k2 = Effect.GlobalEffect()
    k2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
    k2:SetCode(EVENT_ADJUST)
    k2:SetCondition(aux.TRUE)
    k2:SetOperation(f["_开局选卡入手"])
    Duel.RegisterEffect(k2, 0)
    end
  end
--~ 禁几个怪兽格
f["禁格"] = function(o1)
  local k1
  d["禁几个怪兽格"] = o1