Comment: | 0 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
64f11cb1b4a60ed447a608f6e2de05ec |
User & Date: | 顽雨沉风 on 2024-07-24 03:59:48 |
Other Links: | manifest | tags |
2024-07-24
| ||
04:01 | 0 check-in: 89a0b7106c user: 顽雨沉风 tags: trunk | |
03:59 | 0 check-in: 64f11cb1b4 user: 顽雨沉风 tags: trunk | |
03:58 | 0 check-in: 4e3ffc4eb7 user: 顽雨沉风 tags: trunk | |
Modified single/简化版_0320.lua from [c6e52dbaf6] to [6674b0b91a].
1 2 3 4 5 | --[[message #不死海王星 #28.The Undead Neptune #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message #不死海王星 #28.The Undead Neptune #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 18500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(22047978, 1, 1, k1, 2, POS_FACEDOWN) |
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Modified single/简化版_0331_05.lua from [7b215d6b73] to [2c2bdb7a26].
1 2 3 4 5 6 | --[[message 维护:2024-07-03 简语:ytb03_Gravekeepers ]] --created by ygopro puzzle maker Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message 维护:2024-07-03 简语:ytb03_Gravekeepers ]] --created by ygopro puzzle maker Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 13100, 0, 0) --~ Debug.AddCard(47355498,0,0,LOCATION_DECK,0,POS_FACEDOWN) Debug.AddCard(24317029, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60399954, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(56747793, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(47355498, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) |
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Modified single/简化版_0332_03.lua from [dd715ccbd9] to [3d0dde3483].
1 2 3 4 5 6 | --[[message 维护:2024-07-03 简语:废铁 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message 维护:2024-07-03 简语:废铁 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 10700, 0, 0) Debug.AddCard(82012319, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(17663375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37694547, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) |
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Modified single/简化版_0333.lua from [72b04435a0] to [3af096724d].
1 2 3 4 5 6 7 | --[[message 维护:2024-07-03 简语:一起来我我我 标签:#19.Let's GaGaGa #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 维护:2024-07-03 简语:一起来我我我 标签:#19.Let's GaGaGa #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 700, 0, 1) Debug.SetPlayerInfo(1, 12200, 0, 0) Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(71453557, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(90673413, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) |
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Modified single/简化版_0333_02.lua from [2643ca3461] to [5acf981559].
1 2 3 4 5 6 7 8 | --[[message 维护:2024-07-03 简语:反转幻想 标签:#16.Flip Illusions #四妹 ]] --puzzle1 Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | --[[message 维护:2024-07-03 简语:反转幻想 标签:#16.Flip Illusions #四妹 ]] --puzzle1 Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 24300, 0, 0) Debug.AddCard(92826944, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(96146814, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(7392745, 0, 0, LOCATION_DECK, 4, POS_FACEDOWN) |
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Modified single/简化版_0343.lua from [013a7c527b] to [ec4e67ce99].
1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message 维护:2024-07-03 简语:永恒进化 这个残局具有开创性意义,即率先引入了在残局一开始由玩家从卡组中选择固定数量的卡加入手卡的玩法。 使用此方法可以简单地将残局难度提升一个档次。 不过,对于大部分残局而言,不宜滥用该功能。 只需要开局选 1~2 张卡入手卡就行了。 标签:#37.Eternal Evolution #四妹 ]] Debug.SetAIName("QQ 群 181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 | --[[message 维护:2024-07-03 简语:永恒进化 这个残局具有开创性意义,即率先引入了在残局一开始由玩家从卡组中选择固定数量的卡加入手卡的玩法。 使用此方法可以简单地将残局难度提升一个档次。 不过,对于大部分残局而言,不宜滥用该功能。 只需要开局选 1~2 张卡入手卡就行了。 标签:#37.Eternal Evolution #四妹 ]] Debug.SetAIName("QQ 群 181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 23900, 0, 0) Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) |
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Modified single/简化版_0343_01.lua from [58078ad36e] to [3c0087e9d6].
1 2 3 4 5 6 7 8 | --[[message 维护:2024-07-03 简语:You can play Kozmo without Card of Demise. Who'd have thought? 标签:#Furtie_Hubo_07_Kozmo ]] -- Kozmo Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | --[[message 维护:2024-07-03 简语:You can play Kozmo without Card of Demise. Who'd have thought? 标签:#Furtie_Hubo_07_Kozmo ]] -- Kozmo Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 7000, 0, 0) Debug.SetPlayerInfo(1, 24300, 0, 0) -- Furtie_Hubo's Hand Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Kuriboh -- Furtie_Hubo's Field |
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Modified single/简化版_0353.lua from [9bf9c3c9c7] to [51083c8a90].
1 2 3 4 5 6 7 | --[[message 维护:2024-07-03 简语:控敌的纹章 标签:#32.Enemy Controlled Heraldry #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 维护:2024-07-03 简语:控敌的纹章 标签:#32.Enemy Controlled Heraldry #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2200, 0, 0) Debug.SetPlayerInfo(1, 114375, 0, 0) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) |
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Modified single/简化版_0353_02.lua from [316c435b3a] to [d3430d351a].
1 2 3 4 5 6 7 | --[[message 维护:2024-07-03 简语:控敌的纹章 标签:#32.Enemy Controlled Heraldry #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 维护:2024-07-03 简语:控敌的纹章 标签:#32.Enemy Controlled Heraldry #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2200, 0, 0) Debug.SetPlayerInfo(1, 168150, 0, 0) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) |
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Modified single/简化版_0353_03.lua from [089b4698ac] to [c210cacd9a].
1 2 3 4 5 6 7 | --[[message 维护:2024-07-03 简语:控敌的纹章 标签:#32.Enemy Controlled Heraldry #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 维护:2024-07-03 简语:控敌的纹章 标签:#32.Enemy Controlled Heraldry #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2200, 0, 0) Debug.SetPlayerInfo(1, 12595900, 0, 0) Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) |
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Modified single/简化版_0354.lua from [61565d800b] to [68340b361d].
1 2 3 4 5 6 7 | --[[message 维护:2024-07-03 简语:群鲨攻势 标签:#31.Cluster of Shark Offensive #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 维护:2024-07-03 简语:群鲨攻势 标签:#31.Cluster of Shark Offensive #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 51200, 0, 0) Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) Debug.AddCard(43138260, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) |
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Modified single/简化版_0355.lua from [fe3891e39d] to [ff0346d6d7].
1 2 3 4 5 6 7 | --[[message 维护:2024-07-03 简语:群鲨攻势 标签:#31.Cluster of Shark Offensive #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 维护:2024-07-03 简语:群鲨攻势 标签:#31.Cluster of Shark Offensive #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 92100, 0, 0) Debug.AddCard(99004583, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25067275, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(67675300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) |
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Modified single/简化版_0356.lua from [1c0546db7a] to [f50b0bdfaa].
1 2 3 4 5 6 | --[[message 维护:2024-07-03 简语:文具人革命 标签:#36.Deskbot Revolution #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message 维护:2024-07-03 简语:文具人革命 标签:#36.Deskbot Revolution #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 5500, 0, 0) Debug.SetPlayerInfo(1, 5400, 0, 0) Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(25494711, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(24573625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(76714458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) |
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Modified single/简化版_0365_02.lua from [df19fea37a] to [63506d72dc].
1 2 3 4 5 6 7 | --[[message 维护:2024-07-03 简语:灵摆的多彩召唤 标签:#35.Pendulum's Variety Summon #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 维护:2024-07-03 简语:灵摆的多彩召唤 标签:#35.Pendulum's Variety Summon #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 500, 0, 0) Debug.SetPlayerInfo(1, 32200, 0, 0) Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) |
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Modified single/简化版_0367.lua from [6fa2bb3ca1] to [518afcf1d5].
1 2 3 4 5 6 7 | --[[message 维护:2024-07-03 简语:毫无人性的尤尼科 标签:#30.Inhuman Unicore #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | --[[message 维护:2024-07-03 简语:毫无人性的尤尼科 标签:#30.Inhuman Unicore #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 33400, 0, 0) Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) |
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Modified single/简化版_0420_02.lua from [f55cd9ea44] to [404960de8b].
1 2 3 4 5 6 | --[[message Field spells are fun, right? #AlphaKretin_02_Set_Rotation ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message Field spells are fun, right? #AlphaKretin_02_Set_Rotation ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 3000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(73468603, 0, 0, k1, 2, k2) Debug.AddCard(43898403, 0, 0, k1, 3, k2) |
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Modified single/简化版_0520.lua from [76c7a07a61] to [24dfeb5b96].
1 2 3 4 5 6 | --[[message #MH-01 #棉花 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message #MH-01 #棉花 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 13400, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, k1, 2, POS_FACEUP_ATTACK) Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK) |
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Modified single/简化版_0520_02.lua from [be634dc759] to [22faf142ed].
1 2 3 4 | --[[message #z2001jx ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 | --[[message #z2001jx ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 |
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Modified single/简化版_0520_14.lua from [30c0be055e] to [20922b34b3].
1 2 3 4 | --[[message #pkd ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 | --[[message #pkd ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 30000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(16527176, 1, 1, k1, 6, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 |
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Modified single/简化版_0520_20.lua from [8bff9e7325] to [e7052df691].
1 2 3 4 | --[[message #huamei ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 | --[[message #huamei ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 666, 0, 0) Debug.SetPlayerInfo(1, 23333, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(38495396, 1, 1, k1, 2, k2) Debug.AddCard(89631139, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 |
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Modified single/简化版_31_000_006.lua from [7f853aafbd] to [9f1f046454].
1 2 3 4 5 6 | --[[message This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? #AlphaKretin_05_Lullaby ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? #AlphaKretin_05_Lullaby ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 2100, 0, 0) Debug.SetPlayerInfo(1, 100, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(97077563, 0, 0, k1, 1, k2) Debug.AddCard(77561728, 0, 0, k1, 2, k2) |
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Modified single/简化版_31_010_004.lua from [83d1ada327] to [9bf5a69b79].
1 2 3 4 5 6 | --[[message #增殖的G抽 #02.Maxx C Draw #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message #增殖的G抽 #02.Maxx C Draw #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1200, 0, 0) Debug.SetPlayerInfo(1, 4000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(34002992, 0, 0, k1, 1, k2) Debug.AddCard(30834988, 0, 0, k1, 2, POS_FACEUP) |
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Modified single/简化版_32_010_1.lua from [68caf3fdbe] to [eebea3cde7].
1 2 3 4 5 6 | --[[message Inspired by this page (http://roadoftheking.com/dd-advance-combo). #Naim_DDD ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message Inspired by this page (http://roadoftheking.com/dd-advance-combo). #Naim_DDD ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 |
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Modified single/简化版_32_010_3.lua from [c8fde2cb2e] to [f6e65033a4].
1 2 3 4 5 | --[[message #Scrap ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message #Scrap ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 5900, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(76774528, 0, 0, k1, 5, k2) Debug.AddCard(90660762, 1, 1, k1, 1, k2) Debug.AddCard(67030233, 1, 1, k1, 2, k2) |
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Modified single/简化版_32_010_6.lua from [c4a01544db] to [f69c086e1f].
1 2 3 4 5 | --[[message #[WCS2011]12 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message #[WCS2011]12 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 700, 0, 0) Debug.SetPlayerInfo(1, 5100, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(54541900, 1, 1, k1, 1, k2) Debug.AddCard(54541900, 1, 1, k1, 2, k2) Debug.AddCard(54541900, 1, 1, k1, 3, k2) |
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Modified single/简化版_32_011_6.lua from [59cc3ba2c8] to [6ce6c57520].
1 2 3 4 5 6 | --[[message #步向破灭的抽卡 #04.Destructive Draw #四妹 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message #步向破灭的抽卡 #04.Destructive Draw #四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 10000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) Debug.AddCard(90953320, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 |
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Modified single/简化版_51_010_004.lua from [6a6ff9ff1a] to [ff02f686b6].
1 2 3 4 5 | --[[message #base-2 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message #base-2 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 9700, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(78835747, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) |
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Modified single/简化版_51_010_005.lua from [926d974e32] to [24e608bd99].
1 2 3 4 5 | --[[message #base-2 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message #base-2 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 5600, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 |
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Modified single/简化版_51_010_011.lua from [4b01fe0c8e] to [5e91cc7753].
1 2 3 4 5 | --[[message #悠悠王 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message #悠悠王 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1700, 0, 0) Debug.SetPlayerInfo(1, 10800, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(41248270, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 |
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Modified single/简化版_51_010_013.lua from [9fcf69846b] to [626e18c244].
1 2 3 4 5 6 | --[[message 综合残局2 #sample9 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message 综合残局2 #sample9 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(89631139, 1, 1, k1, 1, k2) Debug.AddCard(74677422, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 |
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Modified single/简化版_52_010_1.lua from [e07eb642f5] to [4ac611b38e].
1 2 3 4 5 6 | --[[message Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. #Naim_Lyrilusc ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | --[[message Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly. #Naim_Lyrilusc ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 14900, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(46986414, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 |
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Modified single/简化版_52_010_3.lua from [7ca04ac63d] to [7caae3d387].
1 2 3 4 5 | --[[message #base-2 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message #base-2 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 3000, 0, 0) Debug.SetPlayerInfo(1, 40300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(78835747, 0, 0, k1, 0, k2) local m1 = Debug.AddCard(32965616, 1, 1, k1, 0, k2) Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) |
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Modified single/简化版_52_010_4.lua from [a93127c185] to [1c65dac7f5].
1 2 3 4 5 | --[[message 青眼大战圣夜 ]] Debug.SetAIName("QQ群181175613") | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 | --[[message 青眼大战圣夜 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 11600, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(6740720, 1, 1, k1, 1, k2) Debug.AddCard(6740720, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 |
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