Overview
Comment: | 0.0.1305 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
627b0f310afd978d8a667811149f0a49 |
User & Date: | 顽雨沉风 on 2023-07-15 00:28:13 |
Other Links: | manifest | tags |
Context
2023-07-15
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00:29 | 0.0.1306 check-in: 8906a86940 user: 顽雨沉风 tags: trunk | |
00:28 | 0.0.1305 check-in: 627b0f310a user: 顽雨沉风 tags: trunk | |
00:23 | 0.0.1304 check-in: 54ea499729 user: 顽雨沉风 tags: trunk | |
Changes
Deleted single/MH31.lua version [1610147914].
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Added single/MH31_衍生版_1.lua version [7daba3dfff].
> > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 | --~ 必须位于残局文件顶部 --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) --created by ygopro puzzle maker Debug.SetAIName("MH31") Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,800,0,0) Debug.AddCard(50088247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(38528901,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(37806313,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(69579761,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE) Debug.AddCard(27527047,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) Debug.AddCard(50088247,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.AddCard(50088247,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) --~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() fun["开局说明"]() |