游戏王残局简化版

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Check-in [47ce8f1079]

Overview
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Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 47ce8f1079a0cde29ae721448016be23ff9f06509ce33eb7a1846ace97ec8a2c
User & Date: 顽雨沉风 on 2024-06-27 03:44:13
Other Links: manifest | tags
Context
2024-06-27
03:44
0 check-in: b36c8834b9 user: 顽雨沉风 tags: trunk
03:44
0 check-in: 47ce8f1079 user: 顽雨沉风 tags: trunk
03:26
0 check-in: 0f2393b017 user: 顽雨沉风 tags: trunk
Changes

Deleted single/枯岳说书人_d34 5_21_900.lua version [765564117c].

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--[[message
维护:2024-02-26
简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
原局:RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,2100,0,0)
Debug.SetPlayerInfo(1,9000,0,0)

--Main Deck (yours)
Debug.AddCard(13518809,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59913418,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(23635815,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(27520594,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(61441708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(52904476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80701178,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(53303460,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8454126,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(88176533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)

--Extra Deck (yours)
Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(21200905,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(50669347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(81587028,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(51782995,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(98999181,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65877963,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(77235086,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(23459650,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--Spell & Trap Zones (yours)
--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(82956214,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(1929294,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)

--Spell & Trap Zones (opponent's)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(5650082,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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Added single/简化版_452_21.lua version [765564117c].































































































































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--[[message
维护:2024-02-26
简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
原局:RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,2100,0,0)
Debug.SetPlayerInfo(1,9000,0,0)

--Main Deck (yours)
Debug.AddCard(13518809,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(59913418,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(23635815,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(27520594,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(61441708,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(52904476,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80701178,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(53303460,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8454126,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(88176533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(8198712,0,0,LOCATION_DECK,0,POS_FACEDOWN)

--Extra Deck (yours)
Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(21200905,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(50669347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(81587028,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(51782995,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(98999181,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65877963,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(77235086,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(23459650,0,0,LOCATION_HAND,0,POS_FACEDOWN)

--Spell & Trap Zones (yours)
--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(82956214,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(1929294,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)

--Spell & Trap Zones (opponent's)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(5650082,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()