游戏王残局简化版

Check-in [38eff925aa]
Login

Check-in [38eff925aa]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 38eff925aa662fe308da188a0426bec2184c2f3717d82c776f7eac6eda2f5c64
User & Date: 顽雨沉风 on 2024-06-24 00:22:33
Other Links: manifest | tags
Context
2024-06-24
00:23
0 check-in: d1277a9efe user: 顽雨沉风 tags: trunk
00:22
0 check-in: 38eff925aa user: 顽雨沉风 tags: trunk
00:20
0 check-in: 380750f4ae user: 顽雨沉风 tags: trunk
Changes

Added single/Eroldin_5C_01.lua version [785a7cebea].















































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
--[[message
察局:2024-02-10
简语:A simple puzzle, which teaches a Red Dragon Archfiend line combo
]]

--Mastering the Red Dragons
Debug.SetAIName("Eroldin_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

--Challenger's Spell zone
Debug.AddCard(42079445, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --Descending Lost Star
Debug.AddCard(76407432, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Assault Counter
Debug.AddCard(80280737, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Assault Mode Activate

--Challenger's Hand
Debug.AddCard(20474741, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Trident Warrior
Debug.AddCard(57568840, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Delta Flyer
Debug.AddCard(8487449, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Jester Confit
Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Creation Resonator
Debug.AddCard(5780210, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --D.D. Spirte

--Challenger's Deck
Debug.AddCard(77336644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Red Dragon Archfiend/Assault Mode

--Challenger's Extra Deck
Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Dragon Archfiend
Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Nova Dragon

--Eroldin's Monster zone
Debug.AddCard(31122090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Lancer Lindwurm

--Eroldin's Spell zone
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --Mirror Force

--Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/Eroldin_a01 5_12_500.lua version [785a7cebea].

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
--[[message
察局:2024-02-10
简语:A simple puzzle, which teaches a Red Dragon Archfiend line combo
]]

--Mastering the Red Dragons
Debug.SetAIName("Eroldin_a01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 9700, 0, 0)

--Challenger's Spell zone
Debug.AddCard(42079445, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --Descending Lost Star
Debug.AddCard(76407432, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Assault Counter
Debug.AddCard(80280737, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Assault Mode Activate

--Challenger's Hand
Debug.AddCard(20474741, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Trident Warrior
Debug.AddCard(57568840, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Delta Flyer
Debug.AddCard(8487449, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Jester Confit
Debug.AddCard(16638212, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --Creation Resonator
Debug.AddCard(5780210, 0, 0, LOCATION_HAND, 0, POS_FACEUP) --D.D. Spirte

--Challenger's Deck
Debug.AddCard(77336644, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Red Dragon Archfiend/Assault Mode

--Challenger's Extra Deck
Debug.AddCard(70902743, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Dragon Archfiend
Debug.AddCard(97489701, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Red Nova Dragon

--Eroldin's Monster zone
Debug.AddCard(31122090, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Lancer Lindwurm

--Eroldin's Spell zone
Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --Mirror Force

--Start the Puzzle
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<