游戏王残局简化版

Check-in [37f0477c51]
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Check-in [37f0477c51]

Overview
Comment:0.0.720
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 37f0477c5164fffb5bbd717ca8b3271c0e356840b0d89670486dafbdb0ce0a47
User & Date: 顽雨沉风 on 2023-07-05 13:03:26
Other Links: manifest | tags
Context
2023-07-05
13:13
0.0.721 check-in: 3ddd0c9ac6 user: 顽雨沉风 tags: trunk
13:03
0.0.720 check-in: 37f0477c51 user: 顽雨沉风 tags: trunk
12:55
0.0.719 check-in: 7665cbd8e4 user: 顽雨沉风 tags: trunk
Changes

Modified single/base-2_衍生版_2.lua from [96deadfaeb] to [e1090bb853].

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--[[message
卡数:12
规则:大师3
]]





Debug.SetAIName("base-2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,3000,0,0)
Debug.SetPlayerInfo(1,39800,0,0)
Debug.AddCard(7799906,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(78835747,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local m1=Debug.AddCard(32965616,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL)
Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(23693634,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(71645242,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(79068663,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(40318957,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(69211541,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残群181175613") end)
Duel.RegisterEffect(e999,0)

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--[[message


]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

Debug.SetAIName("base-2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,3000,0,0)
Debug.SetPlayerInfo(1,39800,0,0)
Debug.AddCard(7799906,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(78835747,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local m1=Debug.AddCard(32965616,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL)
Debug.AddCard(73130445,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(15978426,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(23693634,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
Debug.AddCard(71645242,0,0,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
Debug.AddCard(17330916,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
Debug.AddCard(79068663,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
Debug.AddCard(40318957,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
Debug.AddCard(69211541,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()






fun["开说明"]()