游戏王残局简化版

Artifact [fe1bc77c29]
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Artifact [fe1bc77c29]

Artifact fe1bc77c29b46c6c4ff109dc360de8692aa309a2547357adeb7ca6f742fec5de:


local str = {}
local fun = {}

local cache_1
local cache_2

fun["是否效果卡"] = function()
  end

_G["通关邀请"] = function()
  local effect_1
  effect_1 = Effect.GlobalEffect()
  effect_1:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_1:SetCode(EVENT_DAMAGE)
  function cache_1()
    cache_1 = Duel.GetLP(1)
    if cache_1 <= 0 then
      cache_1 = true
    else
      cache_1 = false
      end
    return cache_1
    end
  effect_1:SetCondition(cache_1)
  function cache_1()
    Debug.ShowHint("残局群181175613")
    return
    end
  effect_1:SetOperation(cache_1)

  Duel.RegisterEffect(effect_1
    , 0)
  end

_G["开局说明"] = function()
  local cache_1 = {}

  cache_2 = Duel.GetFieldGroup(0,LOCATION_DECK,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_GRAVE,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_MZONE,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_HAND,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_PZONE,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_REMOVED,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_EXTRA,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,LOCATION_SZONE,0)
  cache_1:insert(cache_2)

  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_DECK)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_GRAVE)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_MZONE)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_HAND)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_PZONE)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_REMOVED)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_EXTRA)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetFieldGroup(0,0,LOCATION_SZONE)
  cache_1:insert(cache_2)

  cache_2 = Duel.GetOverlayGroup(0,LOCATION_MZONE,0)
  cache_1:insert(cache_2)
  cache_2 = Duel.GetOverlayGroup(0,0,LOCATION_SZONE)
  cache_1:insert(cache_2)

  for i=1, #cache_1 do
    end


  str["这个残局的效果卡数量"] = 0

--~   str["我方卡组"] = Duel.GetFieldGroupCount(0,LOCATION_DECK,0)
--~   str["我方墓地"] = Duel.GetFieldGroupCount(0,LOCATION_GRAVE,0)
--~   str["我方怪兽区"] = Duel.GetFieldGroupCount(0,LOCATION_MZONE,0)
--~   str["我方手卡"] = Duel.GetFieldGroupCount(0,LOCATION_HAND,0)
--~   str["我方灵摆区"] = Duel.GetFieldGroupCount(0,LOCATION_PZONE,0)
--~   str["我方除外区"] = Duel.GetFieldGroupCount(0,LOCATION_REMOVED,0)
--~   str["我方额外卡组"] = Duel.GetFieldGroupCount(0,LOCATION_EXTRA,0)
--~   str["我方魔陷区"] = Duel.GetFieldGroupCount(0,LOCATION_SZONE,0)

--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方卡组"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方墓地"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方怪兽区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方手卡"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方灵摆区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方除外区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方额外卡组"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方魔陷区"]

--~   str["对方卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_DECK)
--~   str["对方墓地"] = Duel.GetFieldGroupCount(0,0,LOCATION_GRAVE)
--~   str["对方怪兽区"] = Duel.GetFieldGroupCount(0,0,LOCATION_MZONE)
--~   str["对方手卡"] = Duel.GetFieldGroupCount(0,0,LOCATION_HAND)
--~   str["对方灵摆区"] = Duel.GetFieldGroupCount(0,0,LOCATION_PZONE)
--~   str["对方除外区"] = Duel.GetFieldGroupCount(0,0,LOCATION_REMOVED)
--~   str["对方额外卡组"] = Duel.GetFieldGroupCount(0,0,LOCATION_EXTRA)
--~   str["对方魔陷区"] = Duel.GetFieldGroupCount(0,0,LOCATION_SZONE)

--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方卡组"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方墓地"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方怪兽区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方手卡"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方灵摆区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方除外区"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方额外卡组"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方魔陷区"]

--~   str["我方超量素材"] = Duel.GetOverlayCount(0, LOCATION_MZONE, 0)
--~   str["对方超量素材"] = Duel.GetOverlayCount(0, 0, LOCATION_MZONE)

--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["我方超量素材"]
--~   str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + str["对方超量素材"]

--~   Debug.ShowHint(str["这个残局的效果卡数量"])
  end