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Artifact [f46d80329e]
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Artifact [f46d80329e]

Artifact f46d80329e652fe3df399c8451489bfcc27a9f68de2b71c43625dc892aebe706:


--[[message
#[WCS2006]10_Equip Power
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5600, 0, 0)

local k1 = LOCATION_MZONE
local m01 = Debug.AddCard(21015833, 0, 0, k1, 1, POS_FACEUP_ATTACK)
local m02 = Debug.AddCard(00423705, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local m03 = Debug.AddCard(84430950, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
local s01 = Debug.AddCard(55226821, 0, 0, k1, 1, POS_FACEUP)
local s02 = Debug.AddCard(37684215, 0, 0, k1, 2, POS_FACEUP)
local s03 = Debug.AddCard(31423101, 0, 0, k1, 3, POS_FACEUP)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(69933858, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("隼骑士")
Debug.PreEquip(s01, m01)
Debug.PreEquip(s02, m02)
Debug.PreEquip(s03, m03)
aux.BeginPuzzle(1)