游戏王残局简化版

Artifact [4f8e73c4f1]
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Artifact [4f8e73c4f1]

Artifact 4f8e73c4f1fc135c0c59a2653d0d2c57ca031b4c0677a3d9fd5b4866b4b8beed:


--[[message
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5300, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(5405695, 1, 1, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(5405695, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1 = LOCATION_DECK
Debug.AddCard(72291078, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(91646304, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26202165, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(86066372, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(44097050, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60303245, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd("幻兽机 曙光女神百头龙")
aux.BeginPuzzle(1)