游戏王残局简化版

Artifact [0c6ce1d8e2]
Login

Artifact [0c6ce1d8e2]

Artifact 0c6ce1d8e260f9fdfb231b4e7ef827a5bfe30431cb7aebd9cf03efa584a79f54:


--[[message
维护:2024-06-29
简语:MH-20230407村规三流天+流星龙
]]

--created by puzzle editor
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8300,0,0)

--自己的怪兽区
--~ Debug.AddCard(40217358,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --蓝尘妖
--~ Debug.AddCard(61019812,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --红尘妖
--对方的怪兽区
Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --青眼白龙
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --青眼白龙
--自己的魔陷区
--对方的魔陷区
--自己的手卡
Debug.AddCard(37799519,0,0,LOCATION_HAND,4,POS_FACEDOWN) --星尘同调士
Debug.AddCard(53855409,0,0,LOCATION_HAND,3,POS_FACEDOWN) --二重身战士
Debug.AddCard(80457744,0,0,LOCATION_HAND,2,POS_FACEDOWN) --推进战士
Debug.AddCard(96363153,0,0,LOCATION_HAND,1,POS_FACEDOWN) --调律
Debug.AddCard(23442438,0,0,LOCATION_HAND,5,POS_FACEDOWN) --同调追逐
--对方的手卡
--自己的墓地
--对方的墓地
--自己除外的卡
--对方除外的卡
--自己的卡组
Debug.AddCard(63977008,0,0,LOCATION_DECK,0,POS_FACEDOWN) --废品同调士
Debug.AddCard(63977008,0,0,LOCATION_DECK,0,POS_FACEDOWN) --废品同调士
Debug.AddCard(56460688,0,0,LOCATION_DECK,0,POS_FACEDOWN) --异次元隔离机
Debug.AddCard(56460688,0,0,LOCATION_DECK,0,POS_FACEDOWN) --异次元隔离机
Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --异次元复活
Debug.AddCard(5318639,0,0,LOCATION_DECK,0,POS_FACEDOWN) --旋风
Debug.AddCard(5318639,0,0,LOCATION_DECK,0,POS_FACEDOWN) --旋风
Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN) --死者苏生
Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN) --二重召唤
Debug.AddCard(53855409,0,0,LOCATION_DECK,0,POS_FACEDOWN) --二重身战士
Debug.AddCard(73680966,0,0,LOCATION_DECK,0,POS_FACEDOWN) --终结之始
Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN) --同调解除
Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN) --同调解除
Debug.AddCard(32441317,0,0,LOCATION_DECK,0,POS_FACEDOWN) --同调解除
Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN) --喷气同调士
--对方的卡组
--自己的额外
Debug.AddCard(24696097,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --流星龙
Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --流天类星龙
Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --流天类星龙
Debug.AddCard(53389254,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(53389254,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --强袭黑羽-五月雨之骚速刀鸟
Debug.AddCard(90953320,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --科技属 超图书馆员
Debug.AddCard(50091196,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --方程式同调士
Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --流天类星龙

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil,2)