游戏王残局简化版

MH87_衍生版_1.lua at [fedf9b1ca1]
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MH87_衍生版_1.lua at [fedf9b1ca1]

File single/MH87_衍生版_1.lua artifact e95e9a6eae part of check-in fedf9b1ca1


--[[message
甲虫装机
]]

Debug.SetAIName("MH87_衍生版_1")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
Debug.AddCard(30587695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(16550875,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(21977828,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(21977828,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(2461031,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(2461031,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(68184115,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(69207766,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94573223,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94573223,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(52601736,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(65192027,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(9161357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(2407234,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(69610924,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(95992081,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(96965364,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(5288597,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)
Debug.AddCard(2461031,0,0,LOCATION_DECK,3,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(3)