游戏王残局简化版

简化版_40_031_2.lua at [feb7570745]
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简化版_40_031_2.lua at [feb7570745]

File single/简化版_40_031_2.lua artifact 12900dcf63 part of check-in feb7570745


--[[message
Did you know that D/D/D stands for different dimension daemon?
#Furtie_Hubo_02_DDD_Remastered
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 24100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(00987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(02530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(08802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(09742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()