游戏王残局简化版

简化版_0367.lua at [f311693e45]
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简化版_0367.lua at [f311693e45]

File single/简化版_0367.lua artifact 3c1d5de2c3 part of check-in f311693e45


--[[message
维护:2024-07-03
简语:毫无人性的尤尼科
标签:#30.Inhuman Unicore #四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 33400, 0, 0)

Debug.AddCard(85605684, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37742478, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(49267971, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(6850209, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(31829185, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23434538, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(1475311, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24508238, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(72989439, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(41442341, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(19439119, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(72892473, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(97651498, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(3972721, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38737148, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74848038, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(56399890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(97439806, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
--~ Debug.AddCard(19439119,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN)
--~ Debug.AddCard(97651498,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(14198496, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(38354937, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(37910722, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(42956963, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(50933533, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(4906301, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(88305978, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(12275533, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(64605089, 1, 1, LOCATION_DECK, 0, POS_FACEUP)
Debug.AddCard(86039057, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(95360850, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(82593786, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(45118716, 1, 1, LOCATION_HAND, 0, POS_FACEUP)
Debug.AddCard(14017402, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80208158, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(23899727, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(26593852, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(10248389, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(71203602, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
local m2 = Debug.AddCard(59170782, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE, true)
local s2 = Debug.AddCard(8719957, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
Debug.PreEquip(s2, m2)
Debug.AddCard(58120309, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(70284332, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(59695933, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(48130397, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(37694547, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
Debug.ReloadFieldEnd("梦魇恶魔群")
aux.BeginPuzzle()