游戏王残局简化版

简化版_50_021_1.lua at [e8e2a6245b]
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简化版_50_021_1.lua at [e8e2a6245b]

File single/简化版_50_021_1.lua artifact ac15cd7530 part of check-in e8e2a6245b


--[[message
#破城的地中族
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 19200, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(85754829, 0, 0, k1, 0, k2)
Debug.AddCard(39581190, 0, 0, k1, 1, k2)
local m1 = Debug.AddCard(29654737, 0, 0, k1, 2, k2)
Debug.AddCard(89631139, 0, 0, k1, 3, k2)
Debug.AddCard(92970404, 0, 0, k1, 4, k2)
Debug.AddCard(16527176, 0, 0, k1, 5, k2)
Debug.AddCard(68823957, 1, 1, k1, 0, POS_FACEUP_DEFENSE)
Debug.AddCard(32012841, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(49036338, 1, 1, k1, 2, k2)
Debug.AddCard(32012841, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 4, k2)
Debug.AddCard(16527176, 1, 1, k1, 5, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local s1 = Debug.AddCard(242146, 0, 0, k1, 1, POS_FACEUP)
Debug.AddCard(36468556, 0, 0, k1, 3, k2)
Debug.AddCard(68001309, 0, 0, k1, 4, POS_FACEUP)
Debug.AddCard(04064256, 0, 0, k1, 5, POS_FACEUP)
Debug.AddCard(47475363, 1, 1, k1, 0, k2)
Debug.AddCard(68001309, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(65357623, 0, 0, k1, 0, k2)
Debug.AddCard(43641473, 0, 0, k1, 0, k2)
Debug.AddCard(65357623, 0, 0, k1, 2, k2)
Debug.AddCard(54773234, 0, 0, k1, 0, k2)
Debug.AddCard(55713623, 0, 0, k1, 0, k2)
Debug.AddCard(74762582, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Debug.PreEquip(s1, m1)