游戏王残局简化版

X-LV-48.lua at [dfd48a1f68]
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X-LV-48.lua at [dfd48a1f68]

File single/X-LV-48.lua artifact 9d525b398b part of check-in dfd48a1f68


--[[message
]]
Debug.SetAIName("X-LV-48")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

Debug.AddCard(44956694, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN)
--~ Debug.AddCard(19508728,0,0,LOCATION_HAND,1,POS_FACEDOWN)
--~ Debug.AddCard(75652080,0,0,LOCATION_HAND,1,POS_FACEDOWN)

Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(57831349, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

--~ Debug.AddCard(32723153,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)

Debug.AddCard(19508728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(24154052, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(5183693, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

Debug.AddCard(67441435, 0, 0, LOCATION_GRAVE, 3, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,3,POS_FACEDOWN_ATTACK)

local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE)

Debug.AddCard(83755611, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(24154052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)

--~ Debug.AddCard(24154052,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)

Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK)

--~ Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)

Debug.AddCard(20140382, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 1, POS_FACEUP)
--~ Debug.AddCard(95132338,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(55749927, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK)
--~ Debug.AddCard(55749927,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)