--[[message
卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]21_token")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1400,0,0)
Debug.SetPlayerInfo(1,4600,0,0)
Debug.AddCard(38699854,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(44762290,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(70828912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65810489,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(87978805,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(22493811,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(58192742,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(07802006,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
Debug.AddCard(86801871,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(71413901,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local str = {}
local fun = {}
local cache1
fun["通关邀请"]=function()
local e100
e100=Effect.GlobalEffect()
e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e100:SetCode(EVENT_DAMAGE)
function cache1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(1)<=0
end
e100:SetCondition(cache1)
function cache1(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613")
return
end
e100:SetOperation(cache1)
Duel.RegisterEffect(e100,0)
end
fun["通关邀请"]()