--[[message
卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]13_hero")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1400,0,0)
Debug.SetPlayerInfo(1,4700,0,0)
Debug.AddCard(24094653,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(79109599,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(45906428,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21844576,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(58932615,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(20721928,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(23995346,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(63035430,0,0,LOCATION_SZONE,5,POS_FACEUP)
Debug.AddCard(25366484,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(35809262,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local str = {}
local fun = {}
local cache1
fun["通关邀请"]=function()
local e100
e100=Effect.GlobalEffect()
e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e100:SetCode(EVENT_DAMAGE)
function cache1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(1)<=0
end
e100:SetCondition(cache1)
function cache1(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613")
return
end
e100:SetOperation(cache1)
Duel.RegisterEffect(e100,0)
end
fun["通关邀请"]()