游戏王残局简化版

sample3.lua at [c555d5cc65]
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sample3.lua at [c555d5cc65]

File single/sample3.lua artifact 0f899be48c part of check-in c555d5cc65


--[[message
卡数:10
规则:大师2020
超量召唤入门
]]
Debug.SetAIName("sample3")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,2600,0,0)

Debug.AddCard(32807846,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(40044918,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(65367484,0,0,LOCATION_HAND,0,POS_FACEDOWN)

Debug.AddCard(79979666,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK)
Debug.AddCard(79979666,0,0,LOCATION_DECK,2,POS_FACEUP_ATTACK)

Debug.AddCard(28150174,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82944432,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
Debug.AddCard(60645181,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)

Debug.AddCard(61344030,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(92125819,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
Debug.AddCard(92125819,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)

Debug.AddCard(18964575,1,1,LOCATION_DECK,1,POS_FACEUP_ATTACK)

Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)