游戏王残局简化版

简化版_31_000_10.lua at [be1b1aaa51]
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简化版_31_000_10.lua at [be1b1aaa51]

File single/简化版_31_000_10.lua artifact a64a9a045a part of check-in be1b1aaa51


--[[message
#MH-31
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(50088247, 0, 0, k1, 0, k2)
Debug.AddCard(8783685, 1, 1, k1, 0, k2)
Debug.AddCard(8783685, 1, 1, k1, 0, k2)
Debug.AddCard(27527047, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(38528901, 0, 0, k1, 0, k2)
Debug.AddCard(37806313, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(50088247, 0, 0, k1, 0, k2)
Debug.AddCard(50088247, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("死亡树熊")
aux.BeginPuzzle(1)