游戏王残局简化版

简化版_30_052_1.lua at [b3c23675fa]
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简化版_30_052_1.lua at [b3c23675fa]

File single/简化版_30_052_1.lua artifact a0d1ee5ef5 part of check-in b3c23675fa


--[[message
Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month.
#Furtie_Hubo
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 20850, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(65957473, 1, 1, k1, 0, k2)
Debug.AddCard(65957473, 1, 1, k1, 1, k2)
Debug.AddCard(65957473, 1, 1, k1, 2, k2)
Debug.AddCard(65957473, 1, 1, k1, 3, k2)
Debug.AddCard(65957473, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(47475363, 1, 1, k1, 0, k2)
Debug.AddCard(78625592, 1, 1, k1, 1, k2)
Debug.AddCard(78625592, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
Debug.AddCard(19474136, 1, 1, k1, 0, k2)
Debug.AddCard(19474136, 1, 1, k1, 1, k2)
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(14785765, 0, 0, k1, 0, k2)
Debug.AddCard(92746535, 0, 0, k1, 0, k2)
Debug.AddCard(92746535, 0, 0, k1, 0, k2)
Debug.AddCard(60666820, 0, 0, k1, 0, k2)
Debug.AddCard(68819554, 0, 0, k1, 0, k2)
Debug.AddCard(68819554, 0, 0, k1, 0, k2)
Debug.AddCard(31292357, 0, 0, k1, 0, k2)
Debug.AddCard(71578874, 0, 0, k1, 0, k2)
Debug.AddCard(71578874, 0, 0, k1, 0, k2)
Debug.AddCard(896311393, 0, 0, k1, 0, k2)
Debug.AddCard(896311393, 0, 0, k1, 0, k2)
Debug.AddCard(67696066, 0, 0, k1, 0, k2)
Debug.AddCard(53724621, 0, 0, k1, 0, k2)
Debug.AddCard(73130445, 0, 0, k1, 0, k2)
Debug.AddCard(17330916, 0, 0, k1, 0, k2)
Debug.AddCard(69211541, 0, 0, k1, 0, k2)
Debug.AddCard(47075569, 0, 0, k1, 0, k2)
Debug.AddCard(91584698, 0, 0, k1, 0, k2)
Debug.AddCard(31222701, 0, 0, k1, 0, k2)
Debug.AddCard(99590524, 0, 0, k1, 0, k2)
Debug.AddCard(896311393, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(22638495, 0, 0, k1, 0, k2)
Debug.AddCard(80532587, 0, 0, k1, 0, k2)
Debug.AddCard(17412721, 0, 0, k1, 0, k2)
Debug.AddCard(17412721, 0, 0, k1, 0, k2)
Debug.AddCard(18239909, 0, 0, k1, 0, k2)
Debug.AddCard(18239909, 0, 0, k1, 0, k2)
Debug.AddCard(16195942, 0, 0, k1, 0, k2)
Debug.AddCard(95169481, 0, 0, k1, 0, k2)
Debug.AddCard(34086406, 0, 0, k1, 0, k2)
Debug.AddCard(88722973, 0, 0, k1, 0, k2)
Debug.AddCard(54719828, 0, 0, k1, 0, k2)
Debug.AddCard(34945480, 0, 0, k1, 0, k2)
Debug.AddCard(08809344, 0, 0, k1, 0, k2)
Debug.AddCard(17016362, 0, 0, k1, 0, k2)
Debug.AddCard(06511113, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(18964575, 1, 1, k1, 0, k2)
Debug.AddCard(31222701, 0, 0, k1, 0, k2)
Debug.AddCard(92746535, 0, 0, k1, 0, k2)
Debug.AddCard(75195825, 0, 0, k1, 0, k2)
Debug.AddCard(40318957, 0, 0, k1, 0, k2)
Debug.AddCard(40894584, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)