游戏王残局简化版

简化版1_511_05.lua at [b3b2c5ecf9]
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简化版1_511_05.lua at [b3b2c5ecf9]

File single/简化版1_511_05.lua artifact c9541d41e2 part of check-in b3b2c5ecf9


--[[message
#LV-013
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2000, 0, 0)
Debug.SetPlayerInfo(1, 4100, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(3510565, 0, 0, k1, 0, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(41872150, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(3510565, 0, 0, k1, 4, POS_FACEDOWN_DEFENSE)
Debug.AddCard(85639257, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(13039848, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
Debug.AddCard(14977074, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(79323590, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(95220856, 1, 1, k1, 2, POS_FACEUP)
Debug.AddCard(34646691, 1, 1, k1, 3, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(76909279, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(37120512, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(52097679, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(25880422, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(54098121, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("激昂的牛头人")
aux.BeginPuzzle(1)