游戏王残局简化版

简化版_50_010_1.lua at [b1a9d0c6d0]
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简化版_50_010_1.lua at [b1a9d0c6d0]

File single/简化版_50_010_1.lua artifact e6c717e142 part of check-in b1a9d0c6d0


--[[message
#龙星之笛
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4800, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(24154052, 0, 0, k1, 2, k2)
Debug.AddCard(83755611, 0, 0, k1, 3, k2)
local m1 = Debug.AddCard(89631139, 1, 1, k1, 3, k2)
Debug.PreSummon(m1, SUMMON_TYPE_ADVANCE)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(57831349, 0, 0, k1, 1, k2)
Debug.AddCard(57831349, 0, 0, k1, 3, k2)
Debug.AddCard(55749927, 0, 0, k1, 0, k2)
Debug.AddCard(98139712, 1, 1, k1, 1, POS_FACEUP)
Debug.AddCard(20140382, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(19508728, 0, 0, k1, 0, k2)
Debug.AddCard(24154052, 0, 0, k1, 0, k2)
Debug.AddCard(5183693, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(33909817, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(67441435, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(44956694, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)