游戏王残局简化版

简化版_30_010_4.lua at [ad3ee618e0]
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简化版_30_010_4.lua at [ad3ee618e0]

File single/简化版_30_010_4.lua artifact 0129f3c0e0 part of check-in ad3ee618e0


--[[message
#Scrap
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 100, 0, 0)
Debug.SetPlayerInfo(1, 5900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(76774528, 0, 0, k1, 0, k2)
Debug.AddCard(90660762, 1, 1, k1, 1, k2)
Debug.AddCard(67030233, 1, 1, k1, 2, k2)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
Debug.AddCard(89631139, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(8783685, 0, 0, k1, 0, k2)
Debug.AddCard(16638212, 0, 0, k1, 0, k2)
Debug.AddCard(56746202, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50091196, 0, 0, k1, 0, k2)
Debug.AddCard(62560742, 0, 0, k1, 0, k2)
Debug.AddCard(76774528, 0, 0, k1, 0, k2)
Debug.AddCard(90953320, 0, 0, k1, 0, k2)
Debug.AddCard(44508094, 0, 0, k1, 0, k2)
Debug.AddCard(24696097, 0, 0, k1, 0, k2)
Debug.AddCard(35952884, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(96930127, 0, 0, k1, 0, k2)
Debug.AddCard(57421866, 0, 0, k1, 0, k2)
Debug.AddCard(19139516, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(16638212, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)